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When an Arnold scene is written to USD, we are authoring a primitive ArnoldCylinderLight. We should instead author a builtin cylinder light
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Write cylinder lights as UsdLux CylinderLight schemas Autodesk#1894
75b0591
Write cylinder lights as USdLux cylinder lights primitives (#1895)
6284676
* Write cylinder lights as UsdLux CylinderLight schemas #1894 * Adding test_1894 * Add changelog
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When an Arnold scene is written to USD, we are authoring a primitive ArnoldCylinderLight. We should instead author a builtin cylinder light
The text was updated successfully, but these errors were encountered: