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A Unity Project Based on Lasyusha with a focus on optimization

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Lasyusha Project Optimised

This project is a trial to use NDMF module to bring an avatar asset to an optimized step only with modular tools.

This is all thanks to the work of the original creator, Keenoo at https://keenooshop.booth.pm

This is based on the NDMF modular framework. https://github.com/bdunderscore/ndmf

Requirements

When cloning this avatar, you will need a few items for it to work.

Project Structure

All of the assets are in the Assets/Spokeek/Lasyusha Folder.

Please note that those are my version of the optimisation strategy. For example it removes the availablility to use the original toogles.

You will find:

A Base prefab

This is only a reference to the main Lasyusha Prefab.

This is the original one that you want to edit if you want to add some items or change the materials

A Optimized Base prefab

This is the first one where the work is done.

It incudes lots of settings associated with NDMF modules to optimize the avatar at runtime.

C1, C2, C3 prefabs

Those are made based on the three avatar version provided by Keenoo and includes optimization options to use them in an optimized version.

Improvements

Stability

For now most of my changes are done quick and dirty way. I would need to make this more stable and closer to the original prefabs

Performance rank

I would want all C1,C2,C3 prefabs to be poor at minimum

Quest Support

It would be great to have modular prefabs for Quest as well.

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A Unity Project Based on Lasyusha with a focus on optimization

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