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v1.6.13(+) for Minecraft 1.18.2 #559
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I'm also in this situation. I was told making a 1.18.2 version of the newer releases could be possible by taking the 1.19.2 file and modifying it, but I don't know any more than that. If you find any solutions, please let me know! |
you are on fabric. we are asking about forge |
look at the PR. the screenshot there is of forge. |
"1.6.11 works with DH". So, it's Iris's screenshot |
It says fabric though? Maybe that's just something it does with oculus? Either way, whenever I use the latest version of 1.18.2 oculus, the lods do not work whenever I use shaders |
Actually, I think that's because the version of Oculus that I have is 1.6.4. Where are you getting a version of 1.6.11 for 1.18.2? |
it says forge if you look at the screenshot in the PR |
I see the one in the pull request, but in the screenshot that was sent, it says "Minecraft 1.18.2 (Fabric/fabric/Fabric)". My question now is where do you get the version of oculus that supposedly works with DH and shaders? |
So, has anyone managed to get Oculus 1.18.2 to work with DH after all...? I'm trying right now, and it still doesn't seem to work... |
Hi, yes, I did. At least partially. It's buggy and the only shader I've been able to get to work with it is Complementary, but it's functional. I had to scrounge through old github posts to find some obscure version of oculus which works with Embeddium 0.3.14. Frankly, I have no idea where I originally got the .jar from and I can't find it again, so here's a mega link with the oculus file |
Ty, I will try it later |
Hi,
I'm currently trying to get shaders with Distant Horizons working on a 1.18.2 Forge server. This is not possible as the 1.18.2 version (1.16.4) of Oculus is below the minimum required version (1.16.13) for this to work. Is there a possibility for the 1.18.2 version to be updated to 1.16.3, or perhaps even a later version?
Thanks in advance.
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