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OoT Adjuster: Remove per_slot_randoms #4264
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OoT Adjuster: Remove per_slot_randoms #4264
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Not tested, but looking at what it's doing here I think this line can just be straight up removed. Before we had per_world_random, per_slot_randoms was set in |
On second look, I would agree |
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Still not tested but looks correct
What is this fixing or adding?
Remove use of per_slot_randoms in the OoT Adjuster by changing it to the world's random
Addresses #3382 (comment)
How was this tested?
It was not