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Aquaria: Renaming some locations for consistency #3533
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Changes look reasonable. Did not check other location names for other names that could be renamed.
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LGTM, it generates, there are not other instances of these particular names in locations, just Cathedral right area being in regions.py, but that's fine
Thanks. At first, I did not understand what you means. Then, I saw that I forgot to rename some Cathedral to Mithalas Cathedral. |
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This also includes a new option, which isn't mentioned in the PR description. |
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My signal is bad, but I'm just stating here that I am revoking my approval. Several additional changes were made afterwards |
Oups. Sorry. The new option was add as a subsequent commit. So, I forgot to modify the description. But the option in question does not have any impact on the logic. It is just an information for the client. Also, I removed the DeathLink option after a discussion with @ScipioWright . This option is now activable/desactivable directly from the client. |
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I think their message was more about "the scope of this PR has changed so I would need to re-review it to give approval again". |
Will know next time. |
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Reapproving so it's clear that I'm still fine with this
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The changes LGTM. Can't test any generations for now, but presumably others did. fill_slot_data could be changed to use options.as_dict and some of the .value's could be removed, but that's outside the scope of this PR.
For the fill_slot_data, I am not certain since I add some information in the slot data that are not in the options (ingredient and dishes randomization). For the .value, I will try removing them for a futur PR. |
* Change 'The Body main area' by 'The Body center area' for consistency * Renaming some locations for consistency * Adding a line for standard * Replacing Cathedral by Mithalas Cathedral and addin Blind goal option * Client option renaming for consistency * Fix death link not working * Removing death link from the option to put it client side * Changing Left to Right
What is this fixing or adding?
Some location names did was not consistent with all other location names. So those locations have been renamed.
There is also a new option, but it is useful only to the client. It does not impact the logic.
Also, I removed the DeathLink option to put it in the client.
How was this tested?
I have generate games with multiple options and have launched the unit tests. Every thing works with no problem.