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KDL3: Fix boss access on open world disabled #3120

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merged 1 commit into from
Apr 11, 2024

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@Silvris Silvris commented Apr 8, 2024

What is this fixing or adding?

With open_world disabled, the player must go through all 6 of the prior stages before being able to reach the boss. However, it was currently setup so the boss entrance would be placed on the world itself, rather than connected to the previous level that must be completed. This leads to an impossible seed when combined with strict_bosses off when a required item to complete a stage prior to the boss is placed after the boss.

How was this tested?

Recreated the situation using connections plando, and confirmed spheres were required to pick up the item needed to pass the stage (boss was forced into sphere 2, rather than sphere 1).

If this makes graphical changes, please attach screenshots.

@github-actions github-actions bot added the waiting-on: peer-review Issue/PR has not been reviewed by enough people yet. label Apr 8, 2024
@PoryGone PoryGone added is: bug/fix Issues that are reporting bugs or pull requests that are fixing bugs. affects: release/blocker Issues/PRs that must be addressed before next official release. labels Apr 9, 2024
@Berserker66 Berserker66 merged commit 8952fbd into ArchipelagoMW:main Apr 11, 2024
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EmilyV99 pushed a commit to EmilyV99/Archipelago that referenced this pull request Apr 15, 2024
EmilyV99 pushed a commit to EmilyV99/Archipelago that referenced this pull request Apr 15, 2024
qwint pushed a commit to qwint/Archipelago that referenced this pull request Jun 24, 2024
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3 participants