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Minecraft pre-1.17 changes #16

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merged 19 commits into from
Jul 2, 2021
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espeon65536
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Minecraft changes:

  • The number of required advancements is now a range, so it can be freely set. It is capped at 87 advancements (until 1.17)
  • Using plando to place structures now causes them to output in the spoiler.
  • Villages are forbidden from spawning in the Nether for now, since raids don't work properly there.
  • All advancements related to the Ender Dragon now require being able to respawn it.
  • Monsters Hunted is now considered a hard-postgame advancement. It will be junk-filled unless you include both the hard and postgame advancements in your pool.

Technical changes:

  • Minecraft has been ported to the new world loading system for ease of maintenance.

@Berserker66
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This has some pretty significant merge conflicts. It would be appreciated if you resolved them.

@Berserker66
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Waiting for compatibly client.

@Berserker66 Berserker66 merged commit 8030db0 into ArchipelagoMW:main Jul 2, 2021
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Thank you!

Alchav pushed a commit to Alchav/Archipelago that referenced this pull request Mar 15, 2023
el-u pushed a commit to el-u/Archipelago that referenced this pull request Apr 2, 2023
cleanup related to metaclass property
Magnemania pushed a commit to Magnemania/Archipelago that referenced this pull request Apr 4, 2023
Witchybun pushed a commit to Witchybun/Archipelago that referenced this pull request Jan 22, 2024
Alchav pushed a commit to Alchav/Archipelago that referenced this pull request Jun 10, 2024
KH1FM Fixed Riku 2, Added Events, Added Postcards
Ishigh1 pushed a commit to Ishigh1/Archipelago that referenced this pull request Jul 26, 2024
DeamonHunter pushed a commit to DeamonHunter/Archipelago that referenced this pull request Jul 31, 2024
* Jak 1: Separate info and debug logs.

* Jak 1: Update world info to refer to Archipelago Options menu.
qwint added a commit to qwint/Archipelago that referenced this pull request Aug 17, 2024
…it retries it doesn't crash on frozen installs (where it doesn't exist) (ArchipelagoMW#16)
qwint added a commit to qwint/Archipelago that referenced this pull request Aug 17, 2024
…it retries it doesn't crash on frozen installs (where it doesn't exist) (ArchipelagoMW#16)
qwint added a commit to qwint/Archipelago that referenced this pull request Aug 19, 2024
* adds optimization to regen so that it only generates the world you are connecting as (with plans to cache those so it won't gen the same world+slot data more than once) and adds a framework so all worlds that will need to regen can be skipped from the multiworld gen'd at launch

note: this will break UT for worlds that still use old options API, but those are soon disappearing so I don't care as much

* let core handle option resolution again, don't know why i thought it was necessary anymore

* add caching of regen'd multiworld by slot_data

* remove dependency on ctx.username

* makes it so that when sm varia calls stdout to print dots every time it retries it doesn't crash on frozen installs (where it doesn't exist) (ArchipelagoMW#16)

* fix typing on 3.8 (ArchipelagoMW#14)

* Map tracker poc (ArchipelagoMW#17)

* adds optimization to regen so that it only generates the world you are connecting as (with plans to cache those so it won't gen the same world+slot data more than once) and adds a framework so all worlds that will need to regen can be skipped from the multiworld gen'd at launch

note: this will break UT for worlds that still use old options API, but those are soon disappearing so I don't care as much

* remove this for like the 12th time,

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Co-authored-by: Faris <162540354+FarisTheAncient@users.noreply.github.com>
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2 participants