Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for Dark mode everywhere #6726

Open
Sakreton opened this issue Oct 27, 2022 · 2 comments
Open

Support for Dark mode everywhere #6726

Sakreton opened this issue Oct 27, 2022 · 2 comments

Comments

@Sakreton
Copy link

Sakreton commented Oct 27, 2022

Describe the feature

Make the ui change color based on dark mode everyhwere settings

Reasons why it should be considered

because ui be bright

i dont know how complicated this is?
And if it would not take a lot of time it could be worth it.

Additional details

https://www.curseforge.com/minecraft/mc-mods/dark-mode-everywhere

Lordfirespeed added a commit to Lordfirespeed/Applied-Energistics-2 that referenced this issue Feb 6, 2023
Closes AppliedEnergistics#6726 

I'm not 100% on what effect this has, however in Vanilla, `getPositionTexShader` returns a `ShaderInstance` created using the same resource location as `getPositionTexColorShader`, the only difference is the "vertex configuration".
@RaptaG
Copy link

RaptaG commented Jun 27, 2023

Updated to 1.19.4

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants