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hectorsector committed Mar 16, 2020
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2 changes: 2 additions & 0 deletions .gitignore
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node_modules/
public/*.js
2 changes: 2 additions & 0 deletions Dockerfile
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FROM nginx:1.17
COPY . /usr/share/nginx/html
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2019 The GitHub Training Team

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
3 changes: 3 additions & 0 deletions README.md
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# Tic Tac Toe Game

Learn GitHub Actions through a fun little game.
3 changes: 3 additions & 0 deletions __test__/__snapshots__/game.test.js.snap
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// Jest Snapshot v1, https://goo.gl/fbAQLP

exports[`App Contains the compiled JavaScript 1`] = `"!function(e){var t={};function n(r){if(t[r])return t[r].exports;var l=t[r]={i:r,l:!1,exports:{}};return e[r].call(l.exports,l,l.exports,n),l.l=!0,l.exports}n.m=e,n.c=t,n.d=function(e,t,r){n.o(e,t)||Object.defineProperty(e,t,{enumerable:!0,get:r})},n.r=function(e){\\"undefined\\"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:\\"Module\\"}),Object.defineProperty(e,\\"__esModule\\",{value:!0})},n.t=function(e,t){if(1&t&&(e=n(e)),8&t)return e;if(4&t&&\\"object\\"==typeof e&&e&&e.__esModule)return e;var r=Object.create(null);if(n.r(r),Object.defineProperty(r,\\"default\\",{enumerable:!0,value:e}),2&t&&\\"string\\"!=typeof e)for(var l in e)n.d(r,l,function(t){return e[t]}.bind(null,l));return r},n.n=function(e){var t=e&&e.__esModule?function(){return e.default}:function(){return e};return n.d(t,\\"a\\",t),t},n.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},n.p=\\"\\",n(n.s=1)}([function(e,t,n){\\"use strict\\";n.r(t),n.d(t,\\"default\\",(function(){return r}));class r{constructor(e,t){this.p1=e,this.p2=t,this.board=[[null,null,null],[null,null,null],[null,null,null]],this.player=Math.random()<.5?this.p1:this.p2,this.sym=\\"X\\"}turn(e,t){t=t||e,this.board[e][t]=this.sym}nextPlayer(){this.player=this.player===this.p1?this.p2:this.p1,this.sym=\\"X\\"===this.sym?\\"O\\":\\"X\\"}hasWinner(){return this.rowWin()||this.colWin()||this.diagWin()}rowWin(){let e=!1;for(let t=0;t<3;t++){const n=this.board[t];null!==n[0]&&(e=e||n[0]===n[1]&&n[0]===n[2])}return e}colWin(){let e=!1;for(let t=0;t<3;t++){const n=this.board;null!==n[0][t]&&(e=e||n[0][t]===n[1][t]&&n[0][t]===n[2][t])}return e}diagWin(){const e=this.board;return null!==e[0][0]&&e[0][0]===e[1][1]&&e[0][0]===e[2][2]||null!==e[0][2]&&e[0][2]===e[1][1]&&e[0][2]===e[2][0]}}},function(e,t,n){n(2),e.exports=n(0)},function(e,t,n){\\"use strict\\";n.r(t);var r=n(0);let l,o;for(;!l;)l=window.prompt(\\"Enter player 1 name:\\");for(;!o&&l!==o;)o=window.prompt(l===o?\`Please enter a different name than \${l}.\`:\\"Enter player 2 name:\\");window.onload=()=>{document.getElementById(\\"p1Name\\").innerText=l,document.getElementById(\\"p2Name\\").innerText=o;let e=0,t=0;!function n(l,o){document.getElementById(\\"win\\").style.display=\\"none\\",document.getElementById(\\"turn\\").style.display=\\"inline\\",document.getElementById(\\"p1Score\\").innerText=e,document.getElementById(\\"p2Score\\").innerText=t;const i=new r.default(l,o),u=document.getElementById(\\"player\\");u.innerText=i.player,document.querySelectorAll(\\"#tictactoe td\\").forEach(r=>{r.innerText=\\"\\",r.onclick=c=>{r.onclick=void 0,c.target.innerText=i.sym,c.target.onclick=void 0;const[d,a]=c.target.classList;i.turn(d,a),i.hasWinner()?(document.getElementById(\\"winner\\").innerText=i.player,document.getElementById(\\"win\\").style.display=\\"inline\\",document.getElementById(\\"turn\\").style.display=\\"none\\",i.player===l?document.getElementById(\\"p1Score\\").innerText=++e:document.getElementById(\\"p2Score\\").innerText=++t,document.getElementById(\\"newGame\\").style.display=\\"inline\\",document.getElementById(\\"newGame\\").onclick=()=>n(l,o),document.querySelectorAll(\\"td\\").forEach(e=>{e.onclick=void 0})):(i.nextPlayer(),u.innerText=i.player)}})}(l,o)}}]);"`;
108 changes: 108 additions & 0 deletions __test__/game.test.js
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const Game = require('../src/game').default
const fs = require('fs')

describe('App', () => {
it('Contains the compiled JavaScript', async (done) => {
fs.readFile('./public/main.js', 'utf8', (err, data) => {
expect(err).toBe(null)
expect(data).toMatchSnapshot()
done()
})
})
})

describe('Game', () => {
let game, p1, p2
beforeEach(() => {
p1 = 'Salem'
p2 = 'Nate'
game = new Game(p1, p2)
})

describe('Game', () => {
it('Initializes with two players', async () => {
expect(game.p1).toBe('Salem')
expect(game.p2).toBe('Nate')
})

it('Initializes with an empty board', async () => {
for (let r = 0; r < game.board.length; r++) {
for (let c = 0; c < game.board[r].lenght; c++) {
expect(game.board[r][c]).toBeUndefined()
}
}
})

it('Starts the game with a random player', async () => {
Math.random = () => 0.4
expect(new Game(p1, p2).player).toBe('Salem')

Math.random = () => 0.6
expect(new Game(p1, p2).player).toBe('Nate')
})
})

describe('turn', () => {
it("Inserts an 'X' into the top center", async () => {
game.turn(0, 1)
expect(game.board[0][1]).toBe('X')
})

it("Inserts an 'X' into the top left", async () => {
game.turn(0)
expect(game.board[0][0]).toBe('X')
})
})

describe('nextPlayer', () => {
it('Sets the current player to be whoever it is not', async () => {
Math.random = () => 0.4
const game = new Game(p1, p2)
expect(game.player).toBe('Salem')
game.nextPlayer()
expect(game.player).toBe('Nate')
})
})

describe('hasWinner', () => {
it('Wins if any row is filled', async () => {
for (let r = 0; r < game.board.length; r++) {
for (let c = 0; c < game.board[r].length; c++) {
game.board[r][c] = 'X'
}
expect(game.hasWinner()).toBe(true)

for (let c = 0; c < game.board[r].length; c++) {
game.board[r][c] = null
}
}
})

it('Wins if any column is filled', async () => {
for (let r = 0; r < game.board.length; r++) {
for (let c = 0; c < game.board[r].length; c++) {
game.board[c][r] = 'X'
}
expect(game.hasWinner()).toBe(true)

for (let c = 0; c < game.board[r].length; c++) {
game.board[c][r] = null
}
}
})

it('Wins if down-left diagonal is filled', async () => {
for (let r = 0; r < game.board.length; r++) {
game.board[r][r] = 'X'
}
expect(game.hasWinner()).toBe(true)
})

it('Wins if up-right diagonal is filled', async () => {
for (let r = 0; r < game.board.length; r++) {
game.board[2 - r][r] = 'X'
}
expect(game.hasWinner()).toBe(true)
})
})
})
7 changes: 7 additions & 0 deletions automation.md
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The team would like:
- [ ] branch protections
- [ ] required review approvals
- [ ] easy way to see when enough approvals has been achieved
- [ ] matrix build
- [ ] save build artifacts
- [ ] dedicated test job
12 changes: 12 additions & 0 deletions babel.config.js
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module.exports = {
presets: [
[
'@babel/preset-env',
{
targets: {
node: 'current'
}
}
]
]
}
41 changes: 41 additions & 0 deletions handler.js
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const fs = require('fs')
const path = require('path')

const files = {
'/public/index.css': {
content: fs.readFileSync(path.join(__dirname, 'public', 'index.css'), 'utf8'),
type: 'text/css'
},
'/public/main.js': {
content: fs.readFileSync(path.join(__dirname, 'public', 'main.js'), 'utf8'),
type: 'text/javascript'
},
'/': {
content: fs.readFileSync(path.join(__dirname, 'index.html'), 'utf8'),
type: 'text/html'
}
}

/**
*
* Event doc: https://docs.aws.amazon.com/apigateway/latest/developerguide/set-up-lambda-proxy-integrations.html#api-gateway-simple-proxy-for-lambda-input-format
* @param {Object} event - API Gateway Lambda Proxy Input Format
*
* Context doc: https://docs.aws.amazon.com/lambda/latest/dg/nodejs-prog-model-context.html
* @param {Object} context
*
* Return doc: https://docs.aws.amazon.com/apigateway/latest/developerguide/set-up-lambda-proxy-integrations.html
* @returns {Object} object - API Gateway Lambda Proxy Output Format
*
*/
exports.lambdaHandler = async (event, context) => {
// This will either be /, /public/index.css, or /public/main.js
const requestPath = event.path
const { content, type } = files[requestPath]

return {
headers: { 'content-type': type },
statusCode: 200,
body: content
}
}
59 changes: 59 additions & 0 deletions index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>TicTacToe</title>

<link href="public/index.css" type="text/css" rel="stylesheet" />
<script src="public/main.js"></script>
</head>
<body>
<div id="app">
<div>
<h2 id="turn">It's <span id="player"></span>'s turn!</h2>
<h2 id="win">
<span id="winner"></span> wins!
<button id="newGame">Play again?</button>
</h2>
</div>
<div id="game">
<table id="tictactoe">
<tr"0">
<td class="0 0"></td>
<td class="0 1"></td>
<td class="0 2"></td>
</tr>
<tr>
<td class="1 0"></td>
<td class="1 1"></td>
<td class="1 2"></td>
</tr>
<tr>
<td class="2 0"></td>
<td class="2 1"></td>
<td class="2 2"></td>
</tr>
</table>
<div id="score">
<h2>Score</h2>
<table>
<thead>
<tr>
<th id="p1Name"></th>
<th id="p2Name"></th>
</tr>
</thead>
<tbody>
<tr>
<td id="p1Score">0</td>
<td id="p2Score">0</td>
</tr>
</tbody>
</table>
</div>
</div>
</div>
</body>
</html>
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