A cross-plataform game made with
Obs.: I'm using bun but you can use any package manager you like.
bun install
bun run devSync & copy the config of CapacitorJS to Android folder:
bun run build
bunx cap sync
bunx cap copyNow open the capacitor/android folder with Android Studio and build the app.
- Start the server with
bun run dev:host(the:hostis important!). - Uncomment "server" property on
capacitor.config.ts. bunx cap copy- Open the
capacitor/androidfolder with Android Studio. - Build the app selecting your device on Android Studio.
- Done :)
Obs. 1: Don't forget to comment "server" property on capacitor.config.ts before create a release.
Obs. 2: Run bunx cap copy after change capacitor.config.ts
This template should help get you started developing with Vue 3 and TypeScript in Vite. The template uses Vue 3 <script setup> SFCs, check out the script setup docs to learn more.
- VS Code + Volar (and disable Vetur) + TypeScript Vue Plugin (Volar).
TypeScript cannot handle type information for .vue imports by default, so we replace the tsc CLI with vue-tsc for type checking. In editors, we need TypeScript Vue Plugin (Volar) to make the TypeScript language service aware of .vue types.
If the standalone TypeScript plugin doesn't feel fast enough to you, Volar has also implemented a Take Over Mode that is more performant. You can enable it by the following steps:
- Disable the built-in TypeScript Extension
- Run
Extensions: Show Built-in Extensionsfrom VSCode's command palette - Find
TypeScript and JavaScript Language Features, right click and selectDisable (Workspace)
- Run
- Reload the VSCode window by running
Developer: Reload Windowfrom the command palette.
