This is a repo for studying purposes only.
Contains a base project using OpenGL, GLEW and GLFW to build projects upon.
SOIL and GLM, as well as a class for Shader compiling, are already included.
- Open Visual Studio
- Click on "Open Project/Solution"
- Go to the folder where you downloaded this project
- Select "Sabertooth.sln"
- Under "Solution Explorer", right-click the solution and select "Retarget Solution"
- Select your Windows SDK