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Releases: Ammarillo/map2vmf

map2vmf v1.0

13 Jul 14:42

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Map to VMF Converter v1.0 — Release Notes

Initial Release

Map to VMF Converter is a standalone application that allows you to convert Source Engine .map files into .vmf files (Valve Map Format), ready for use in games like Half-Life 2, Counter-Strike: Source, and other Source-based titles.


🔧 Features

  • 🖼️ User-Friendly Interface: PyQt5-based GUI, no coding knowledge needed
  • 🧱 Brush & Face Conversion: Preserves geometry and materials
  • 🎨 Custom Texture Support: Replace __TB_empty with your preferred texture
  • 📊 Detailed Statistics: Shows brushes, faces, replacements, file size
  • 🔄 Live Progress Tracking: Real-time log and progress bar during conversion
  • 💡 Cross-Platform Codebase (Executable provided for Windows)
  • 📦 Standalone Executable: No Python installation required

▶️ How to Use

  1. Double-click Map2VMF_Converter.exe
  2. Follow these simple steps in the app:
    • Select your .map file
    • Set your desired output location for the .vmf
    • (Optional) Choose a texture to replace __TB_empty
    • Click "Convert Map to VMF"
  3. View real-time progress and logs during conversion

That's it! Your .vmf file will be ready to use in Hammer.


💬 Troubleshooting

  • No input file selected: Ensure you select a .map file before converting
  • No output file selected: Choose a valid location to save the .vmf
  • Conversion error: Check the log panel for details (invalid or malformed .map files may cause issues)

🧱 Supported Format Details

  • Input: .map (Source Engine plain-text maps)
  • Output: .vmf (Valve Map Format)
  • Geometry: Brush solids and face sides

🛠️ Built With

  • Python 3.10+
  • PyQt5
  • Custom VMF/Map parsers

🔓 License

This project is open source. You're free to use, modify, and redistribute under the terms of the repository license.


📈 Version History

  • v1.0
    • Initial release
    • Core functionality for .map.vmf conversion
    • Texture replacement system
    • Executable version for Windows