A plugin for Godot adding simple and clean transitions between and during scenes
Welcome to WipeTool! A simple and convenient way to handle transitions in your Godot projects!
Designed for both mid-scene transitions and between scene transitions, you can streamline the process of going from one thing to the next with very little code, great visuals,
and some additional performance during scene transitions using asynchronous loading and viewport capturing.
Want to get a feel for how the tool looks and works? Download the source code and try out the example scene and project!
This scene gives you full control over WipeTool, and you can take a look under the hood in just a click.
Also recommended is checking out the documentation over in the Wiki tab for more info on how to get the most out of WipeTool
- Download the most recent release
- Copy the
addons/wipetool
directory into your project'sres://addons/
directory - Enable under Project Settings -> Plugins
Coming Soon