Add async_compression::Level controls, default to Level::Default #10
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This builds on #8 slightly and adds
async_compression::Level
controls toCompress
as well as theCompression
andCachedCompression
fairings. It also effectively switches all of the above to default toLevel::Default
instead ofLevel::Best
, as I found its worst-case (first load) to average-case response times to be better for at least the CPUs of the servers I'm using. Happy to update the default either way, though I would argue making the defaultLevel::Default
has some clear merits 😄(I'd previously mentioned trying to do progressive caching in the background but the Rocket
Body
lifetime makes this problematic... This works well in the meantime though!)