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Text doesn't update when text()
is updated via set_component
#113
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text()
Changestext()
is updated via set_component
Quick update on this issue, the text is updated for clients that join after it's been changed. The system for updating the |
Other debugging notes: the relevant systems do run, but the GPU isn't updated? |
Seems to be the case; I couldn't debug much further but at the very least the mesh component seemed to be updated. |
For the minigolf example the player user_id label gets mangled after a couple shots. This happens both for the local player as well for others joining the game. This behavior seems related to the text update, since it doesn't happen when I comment out line https://github.com/AmbientRun/Ambient/blob/main/guest/rust/examples/minigolf/src/lib.rs#L355
Ambient 0.1.1 installed via git on OSX (M1) |
Ah thanks, that's a semi-known issue. I've just created an issue to track it 😅 |
I'm trying to update the text in response to the number of strokes changing in the minigolf gamemode. Unfortunately it doesn't seem to work.
The text was updated successfully, but these errors were encountered: