-
If you are running RN < 0.30.0, you need to use react-native-fcm@1.0.15
-
If you are running RN < 0.33.0, you need to user react-native-fcm@1.1.0
-
Otherwise use latest v2 and use XCode 8 and latest Firebase SDK (iOS 3.6.0)
-
local notification is only available in V2
-
An example working project is available at: https://github.com/evollu/react-native-fcm/tree/master/Examples/simple-fcm-client
- Run
npm install react-native-fcm --save
- Run
react-native link react-native-fcm
(RN 0.29.1+, otherwisernpm link react-native-fcm
)
- Edit
android/build.gradle
:
dependencies {
classpath 'com.android.tools.build:gradle:2.0.0'
+ classpath 'com.google.gms:google-services:3.0.0'
- Edit
android/app/build.gradle
:
apply plugin: "com.android.application"
+ apply plugin: 'com.google.gms.google-services'
- Edit
android/app/src/main/AndroidManifest.xml
:
<application
...
android:theme="@style/AppTheme">
+ <service android:name="com.evollu.react.fcm.MessagingService">
+ <intent-filter>
+ <action android:name="com.google.firebase.MESSAGING_EVENT"/>
+ </intent-filter>
+ </service>
+ <service android:name="com.evollu.react.fcm.InstanceIdService" android:exported="false">
+ <intent-filter>
+ <action android:name="com.google.firebase.INSTANCE_ID_EVENT"/>
+ </intent-filter>
+ </service>
...
- Edit
{YOUR_MAIN_PROJECT}/app/build.gradle
:
dependencies {
compile project(':react-native-fcm')
+ compile 'com.google.firebase:firebase-core:10.0.1' //this decides your firebase SDK version
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
To allow android to respond to click_action
, you need to define Activities and filter on specific intent. Since all javascript is running in MainActivity, you can have MainActivity to handle actions:
Edit AndroidManifest.xml
:
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:windowSoftInputMode="adjustResize"
+ android:launchMode="singleTop"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
+ <intent-filter>
+ <action android:name="fcm.ACTION.HELLO" />
+ <category android:name="android.intent.category.DEFAULT" />
+ </intent-filter>
</activity>
Notes:
launchMode="singleTop"
is to reuse MainActivity- replace
"fcm.ACTION.HELLO"
by theclick_action
you want to match
If you are using RN < 0.30.0 and react-native-fcm < 1.0.16, pass intent into package, edit MainActivity.java
:
- RN 0.28:
import com.facebook.react.ReactActivity;
+ import android.content.Intent;
public class MainActivity extends ReactActivity {
+ @Override
+ public void onNewIntent (Intent intent) {
+ super.onNewIntent(intent);
+ setIntent(intent);
+ }
NOTE: Verify that react-native links correctly in MainApplication.java
import android.app.application
...
+import com.evollu.react.fcm.FIRMessagingPackage;
....
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new VectorIconsPackage(),
+ new FIRMessagingPackage(),
new RNDeviceInfo(),
);
}
- RN <= 0.27:
import com.facebook.react.ReactActivity;
+ import android.content.Intent;
public class MainActivity extends ReactActivity {
+ @Override
+ protected void onNewIntent (Intent intent) {
+ super.onNewIntent(intent);
+ setIntent(intent);
+ }
Notes:
@Override
is added to update intent on notification click
Make sure you have Cocoapods version > 1.0
Install the Firebase/Messaging
pod:
cd ios && pod init
pod install Firebase/Messaging
uncomment the "use_frameworks!" line in the podfile.
- Download the Firebase SDK framework from Integrate without CocoaPods
- Follow the
README
to link frameworks (Analytics+Messaging)
Make sure you have certificates setup by following https://firebase.google.com/docs/cloud-messaging/ios/certs
Edit AppDelegate.h
:
+ @import UserNotifications;
+
+ @interface AppDelegate : UIResponder <UIApplicationDelegate,UNUserNotificationCenterDelegate>
- @interface AppDelegate : UIResponder <UIApplicationDelegate>
Edit AppDelegate.m
:
+ #import "RNFIRMessaging.h"
//...
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//...
+ [FIRApp configure];
+ [[UNUserNotificationCenter currentNotificationCenter] setDelegate:self];
+ }
+
+ - (void)userNotificationCenter:(UNUserNotificationCenter *)center willPresentNotification:(UNNotification *)notification withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler
+ {
+ [[NSNotificationCenter defaultCenter] postNotificationName:FCMNotificationReceived object:self userInfo:notification.request.content.userInfo];
+ if([[notification.request.content.userInfo valueForKey:@"show_in_foreground"] isEqual:@YES]){
+ completionHandler(UNNotificationPresentationOptionAlert | UNNotificationPresentationOptionBadge | UNNotificationPresentationOptionSound);
+ }else{
+ completionHandler(UNNotificationPresentationOptionNone);
+ }
+
+ }
+
+ - (void)userNotificationCenter:(UNUserNotificationCenter *)center didReceiveNotificationResponse:(UNNotificationResponse *)response withCompletionHandler:(void (^)())completionHandler
+ {
+ NSDictionary* userInfo = [[NSMutableDictionary alloc] initWithDictionary: response.notification.request.content.userInfo];
+ [userInfo setValue:@YES forKey:@"opened_from_tray"];
+ [[NSNotificationCenter defaultCenter] postNotificationName:FCMNotificationReceived object:self userInfo:userInfo];
+ }
+
+ //You can skip this method if you don't want to use local notification
+ -(void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
+ [[NSNotificationCenter defaultCenter] postNotificationName:FCMNotificationReceived object:self userInfo:notification.userInfo];
+ }
+
+ - (void)application:(UIApplication *)application didReceiveRemoteNotification:(nonnull NSDictionary *)userInfo fetchCompletionHandler:(nonnull void (^)(UIBackgroundFetchResult))completionHandler{
+ [[NSNotificationCenter defaultCenter] postNotificationName:FCMNotificationReceived object:self userInfo:userInfo];
+ completionHandler(UIBackgroundFetchResultNoData);
+ }
-
Select your project Capabilities and enable Keychan Sharing and Background Modes > Remote notifications.
-
In Xcode menu bar, select Product > Scheme > Manage schemes. Select your project name Scheme then click on the minus sign ― in the bottom left corner, then click on the plus sign + and rebuild your project scheme.
In firebase console, you can get google-services.json
file and place it in android/app
directory and get GoogleService-Info.plist
file and place it in /ios/your-project-name
directory (next to your Info.plist
)
NOTE: local notification does NOT have any dependency on FCM library but you still need to include Firebase to compile. If there are enough demand to use this functionality alone, I will separate it out into another repo
No change required
Edit AndroidManifest.xml
<uses-permission android:name="android.permission.INTERNET" />
+ <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
+ <uses-permission android:name="android.permission.VIBRATE" />
<application
+ <receiver android:name="com.evollu.react.fcm.FIRLocalMessagingPublisher"/>
+ <receiver android:enabled="true" android:exported="true" android:name="com.evollu.react.fcm.FIRSystemBootEventReceiver">
+ <intent-filter>
+ <action android:name="android.intent.action.BOOT_COMPLETED"/>
+ <action android:name="android.intent.action.QUICKBOOT_POWERON"/>
+ <action android:name="com.htc.intent.action.QUICKBOOT_POWERON"/>
+ <category android:name="android.intent.category.DEFAULT" />
+ </intent-filter>
+ </receiver>
</application>
NOTE: com.evollu.react.fcm.FIRLocalMessagingPublisher
is required for presenting local notifications. com.evollu.react.fcm.FIRSystemBootEventReceiver
is required only if you need to schedule future or recurring local notifications
import FCM from 'react-native-fcm';
class App extends Component {
componentDidMount() {
FCM.requestPermissions(); // for iOS
FCM.getFCMToken().then(token => {
console.log(token)
// store fcm token in your server
});
this.notificationUnsubscribe = FCM.on('notification', (notif) => {
// there are two parts of notif. notif.notification contains the notification payload, notif.data contains data payload
if(notif.local_notification){
//this is a local notification
}
if(notif.opened_from_tray){
//app is open/resumed because user clicked banner
}
});
this.refreshUnsubscribe = FCM.on('refreshToken', (token) => {
console.log(token)
// fcm token may not be available on first load, catch it here
});
}
componentWillUnmount() {
// prevent leaking
this.refreshUnsubscribe();
this.notificationUnsubscribe();
}
otherMethods(){
FCM.subscribeToTopic('/topics/foo-bar');
FCM.unsubscribeFromTopic('/topics/foo-bar');
FCM.getInitialNotification().then(notif=>console.log(notif));
FCM.presentLocalNotification({
id: "UNIQ_ID_STRING", // (optional for instant notification)
title: "My Notification Title", // as FCM payload
body: "My Notification Message", // as FCM payload (required)
sound: "default", // as FCM payload
priority: "high", // as FCM payload
click_action: "ACTION", // as FCM payload
badge: 10, // as FCM payload IOS only, set 0 to clear badges
number: 10, // Android only
ticker: "My Notification Ticker", // Android only
auto_cancel: true, // Android only (default true)
large_icon: "ic_launcher", // Android only
icon: "ic_launcher", // as FCM payload, you can relace this with custom icon you put in mipmap
big_text: "Show when notification is expanded", // Android only
sub_text: "This is a subText", // Android only
color: "red", // Android only
vibrate: 300, // Android only default: 300, no vibration if you pass null
tag: 'some_tag', // Android only
group: "group", // Android only
my_custom_data:'my_custom_field_value', // extra data you want to throw
lights: true, // Android only, LED blinking (default false)
show_in_foreground // notification when app is in foreground (local & remote)
});
FCM.scheduleLocalNotification({
fire_date: new Date().getTime(), //RN's converter is used, accept epoch time and whatever that converter supports
id: "UNIQ_ID_STRING", //REQUIRED! this is what you use to lookup and delete notification. In android notification with same ID will override each other
body: "from future past",
repeat_interval: "week" //day, hour
})
FCM.getScheduledLocalNotifications().then(notif=>console.log(notif));
//these clears notification from notification center/tray
FCM.removeAllDeliveredNotifications()
FCM.removeDeliveredNotification("UNIQ_ID_STRING")
//these removes future local notifications
FCM.cancelAllLocalNotifications()
FCM.cancelLocalNotification("UNIQ_ID_STRING")
FCM.setBadgeNumber(1); // iOS only and there's no way to set it in Android, yet.
FCM.getBadgeNumber().then(number=>console.log(number)); // iOS only and there's no way to get it in Android, yet.
FCM.send('984XXXXXXXXX', {
my_custom_data_1: 'my_custom_field_value_1',
my_custom_data_2: 'my_custom_field_value_2'
});
}
}
Firebase android misses important feature of android notification like group
, priority
and etc. As a work around you can send data message (no notification
payload at all) and this repo will build a local notification for you. If you pass custom_notification
in the payload, the repo will treat the content as a local notification config and shows immediately.
NOTE: By using this work around, you will have to send different types of payload for iOS and Android devices because custom_notification isn't supported on iOS
Example of payload that is sent to FCM server:
{
"to":"FCM_TOKEN",
"data": {
"type":"MEASURE_CHANGE",
"custom_notification": {
"body": "test body",
"title": "test title",
"color":"#00ACD4",
"priority":"high",
"icon":"ic_notif",
"group": "GROUP",
"id": "id",
"show_in_foreground": true
}
}
}
Check local notification guide below for configuration.
-
When app is not running and user clicks notification, notification data will be passed into
FCM.getInitialNotification
event -
When app is running in background (the tricky one, I strongly suggest you try it out yourself)
-
IOS will receive notificaton from
FCMNotificationReceived
event- if you pass
content_available
flag true, you will receive one when app is in background and another one when user resume the app. more info - if you just pass
notification
, you will only receive one when user resume the app. - you will not see banner if
notification->body
is not defined.
- if you pass
-
Android will receive notificaton from
FCMNotificationReceived
event- if you pass
notification
payload, it will receive data when user click on notification - if you pass
data
payload only, it will receive data when in background
e.g. fcm payload looks like:
{ "to":"some_device_token", "content_available": true, "notification": { "title": "hello", "body": "yo", "click_action": "fcm.ACTION.HELLO" }, "data": { "extra":"juice" } }
and event callback will receive as:
-
Android
{ "fcm": {"action": "fcm.ACTION.HELLO"}, "opened_from_tray": 1, "extra": "juice" }
-
iOS
{ "apns": {"action_category": "fcm.ACTION.HELLO"}, "opened_from_tray": 1, "extra": "juice" }
- if you pass
-
When app is running in foreground
-
IOS will receive notification and android won't (better not to do anything in foreground for hybrid and send a separate data message.)
NOTE: it is recommended not to rely on data
payload for click_action as it can be overwritten (check this).
If your app server implements the XMPP Connection Server protocol, it can receive upstream messages from a user's device to the cloud. To initiate an upstream message, call the FCM.send()
method with your Firebase Sender ID
and a Data Object
as parameters as follows:
FCM.send('984XXXXXXXXX', {
my_custom_data_1: 'my_custom_field_value_1',
my_custom_data_2: 'my_custom_field_value_2'
});
The Data Object
is message data comprising as many key-value pairs of the message's payload as are needed (ensure that the value of each pair in the data object is a string
). Your Sender ID
is a unique numerical value generated when you created your Firebase project, it is available in the Cloud Messaging
tab of the Firebase console Settings
pane. The sender ID is used to identify each app server that can send messages to the client app.
Yes there are react-native-push-notification
and react-native-system-notification
which are great libraries. However
- We want a unified local notification library but people are reporting using react-native-push-notification with this repo has compatibility issue as
react-native-push-notification
also sets up GCM. - We want to have local notification to have similar syntax as remote notification payload.
- The PushNotificationIOS by react native team is still missing features that recurring, so we are adding it here
Try update your SDK and google play service
There seems to be link issue with rnpm. Make sure that there is new FIRMessagingPackage(),
in your Application.java
file
Remote notification can't reach iOS emulator since it can't fetch APNS token. Use real device.
App running in background doesn't trigger FCMNotificationReceived
when receiving hybrid notification [Android]
These is an issue opened for that. Behavior is not consistent between 2 platforms
Since Lollipop, the push notification icon is required to be all white, otherwise it will be a white circle.
- Try adding Background Modes permission in Xcode->Click on project file->Capabilities tab->Background Modes->Remote Notifications
You need to add this to your android/app/proguard-rules.pro
:
# Google Play Services
-keep class com.google.android.gms.** { *; }
-dontwarn com.google.android.gms.**
I'm getting com.android.dex.DexException: Multiple dex files define Lcom/google/android/gms/internal/zzqf;
It is most likely that you are using other react-native-modules that requires conflicting google play service
search for compile "com.google.android.gms
in android and see who specifies specific version. Resolve conflict by loosing their version or specify a version resolve in gradle.
Check open from tray flag in notification. It will be either 0 or 1 for iOS and undefined or 1 for android. I decide for iOS based on this, and for android I set it if notification is triggered by intent change.
All available features are here. FCM may add more support in the future but there is no timeline. In the mean time, you can pass "custom_notification" in a data message. This repo will show a local notification for you so you can set priority etc
check out official docs and see if they support
You can either wait for FCM to develop it or you have to write native code to create notifications.
- for iOS, you can do it in
didReceiveRemoteNotification
inappDelegate.m
- for android, you can do it by implementing a service similar to "com.evollu.react.fcm.MessagingService"
Or if you have a good way to wake up react native javascript thread please let me know, although I'm worring waking up the whole application is too expensive.
Congratulations, now you have 5 notification handler to register! in sum
willPresentNotification
is introduced in iOS 10 and will only be called when local/remote notification will show up. This allows you to run some code before notification shows up. You can also decide how to show the notification.didReceiveNotificationResponse
is introduced in iOS 10 and provides user's response together with local/remote notification. It could be swipe, text input etc.didReceiveLocalNotification
is for iOS 9 and below. Triggered when user clicks local notification. replaced bydidReceiveNotificationResponse
didReceiveRemoteNotification
is for iOS 9 and below. Triggered when remote notification received.didReceiveRemoteNotification:fetchCompletionHandler
is for both iOS 9 and 10. it gets triggered 2 times for each remote notification. 1st time when notification is received. 2nd time when notification is clicked. in iOS 9, it serves us the purpose of bothwillPresentNotification
anddidReceiveNotificationResponse
but for remote notification only. in iOS 10, you don't need it in most of the case unless you need to do background fetching
Great, how do I configure for FCM? It is up to you! FCM is just a bridging library that passes notification into javascript world. You can define your own NSDictionary and pass it into notification.
Use show_in_foreground
attribute to tell app to show banner even if the app is in foreground.
NOTE: this flag doesn't work for Android push notification, use custom_notification
to achieve this.
No. Method swizzling in Firebase Cloud Messaging handles this unless you turn that off. Then you are on your own to implement the handling. Check this link https://firebase.google.com/docs/cloud-messaging/ios/client
Issues and pull requests are welcome. Let's make this thing better!
Local notification implementation is inspired by react-native-push-notification by zo0r