forked from doitsujin/dxvk
-
Notifications
You must be signed in to change notification settings - Fork 8
Pull requests: AlpyneDreams/d8vk
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
[d3d8] Return S_FALSE if VCache queries are unsupported
#212
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[d3d8] Update meson.build for native packaging support
#211
by flibitijibibo
was closed Jul 7, 2024
Loading…
[d3d8] Add a workaround for LotR: Fellowship of the Ring
#209
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[d3d8] Add a config option to hide programmable shader caps
#208
by WinterSnowfall
was closed Jun 16, 2024
Loading…
[d3d8] Validate depth stencil format use with CopyRects
#207
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[d3d8] Use D3DPOOL_SCRATCH in CreateImageSurface
#206
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[d3d8] Don't explicitly end scene during device reset
#204
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[d3d8 + util] Remove managedBufferPlacement and adjust config options
#199
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[util] Disable managedBufferPlacement for Enclave
#197
by WinterSnowfall
was closed Jan 2, 2024
Loading…
[util] Add a workaround for Soldiers: Heroes of WWII
#176
by WinterSnowfall
was closed Jan 2, 2024
Loading…
[d3d8] Ensure all references are cleared before d3d9 device reset
#172
by WinterSnowfall
was merged Jul 7, 2024
Loading…
[util] Rename apitraceMode config options (inline with upstream)
#167
by WinterSnowfall
was merged Jul 3, 2023
Loading…
[util] d8vk 1.0 regression testing workarounds
#156
by WinterSnowfall
was merged Jul 4, 2023
Loading…
[util] Add workarounds for SR2010 and Zwei: The Ilvard Insurrection
#143
by WinterSnowfall
was merged Apr 27, 2023
Loading…
[d3d8] Release refs on previous render targets and depth stencils
#140
by WinterSnowfall
was closed Apr 20, 2023
Loading…
Previous Next
ProTip!
Type g p on any issue or pull request to go back to the pull request listing page.