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Task/2024 07 camfrust meshes #1354
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…_blueprint.py" directly into runtime rendering filters.
1. camera_frustum: line mesh showing the view frustum of the camera. 2. clipping_planes: quad mesh of the camera_frustum that will allow users to determine what, if anything, is not within the camera view. 3. scene_bounds: line mesh that shows the bounding box around the original scene.
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Looks great -- two small suggestions to change debug statement text.
The test cases exercise this well!
if(n["runtimes/ascent/vtkm/status"].as_string() == "disabled") | ||
{ | ||
ASCENT_INFO("Ascent support disabled, skipping 3D default" | ||
"Pipeline test"); |
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let's adjust this message to reflect the name of the test
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EXPECT_TRUE(conduit::blueprint::mesh::verify(data,verify_info)); | ||
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ASCENT_INFO("Testing 3D Rendering with Default Pipeline"); |
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let's adjust this message to reflect the name of the test
Note: If you push updates, or merge develop back into your branch and push, the cuda CI test cases should now pass. |
…_07_camfrust_meshes
We are green, looks good + thanks again! |
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