该库主要服务于 https://github.com/AlianBlank/GameFrameX 作为子库使用。
-
直接在
manifest.json文件中添加以下内容{"com.sharelib.logviewer": "https://github.com/AlianBlank/com.sharelib.logviewer.git"} -
在Unity 的
Packages Manager中使用Git URL的方式添加库,地址为:https://github.com/AlianBlank/com.sharelib.logviewer.git -
直接下载仓库放置到Unity 项目的
Packages目录下。会自动加载识别
- 删除每次编译都生成build_info 文件
- 增加
link.xml防止代码裁剪 package.json
Unity-Logs-Viewerpackage.json
Please note with new unity you can view device logs on editor console window, check the new attach menu in editor console window.
Using this tool you can easily check your editor console logs inside the game itself! All what you have to do is to make a circle gesture using your mouse (click and drag) or your finger (touch and drag) on the mobile screen to show all these logs!
You can download also from unity asset store https://www.assetstore.unity3d.com/en/#!/content/12047
1 - create reporter from menu (Reporter->Create) at first scene your game start.
2 - then set the ” Scrip execution order ” in (Edit -> Project Settings ) of Reporter.cs to be the highest.
- Add Copy to clipboard.
- Merge Fix for Unity 2019.
- Fix ReporterModificationProcessor is annoying.
- Fix waste ram.
- Add Save logs button( thanks for Ahmed Shbli ).
- Fix deprecated code for new unity.
- Fix Warnings.
- Fix loading scene from asset bundle error.