Ideas:
- Make Incremental Game about production and demand
- Worlds Demands grow or shrink according to players production
- Each 'reset' adds production to world, making it cheaper to buy sell
- Each play has a set amount of bot slots, forcing to specialize
Roadmap:
- give secondary currency for 'resets'
- buy perks for secondary currency
- more needs
- more bots
- export save
- come up with cool names and tooltips
- restructure code for more streamlined mechanics
- figure out how to update saves when changes are made