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Ideas:

  • Make Incremental Game about production and demand
  • Worlds Demands grow or shrink according to players production
  • Each 'reset' adds production to world, making it cheaper to buy sell
  • Each play has a set amount of bot slots, forcing to specialize

Roadmap:

  • give secondary currency for 'resets'
  • buy perks for secondary currency
  • more needs
  • more bots
  • export save
  • come up with cool names and tooltips
  • restructure code for more streamlined mechanics
  • figure out how to update saves when changes are made

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