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-4 12 6 -9 8 -2 3 5 |
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There is a couple of | ||
examples to work with {keyword}. | ||
As you can see the {keyword} | ||
tend to be used in various | ||
markdown systems that contain | ||
{keyword} format string. |
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12 | ||
6 | ||
8 | ||
3 | ||
5 | ||
-2 | ||
-9 | ||
-4 |
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16 | ||
144 | ||
36 | ||
81 | ||
64 | ||
4 | ||
9 | ||
25 |
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#ifndef COMMON_CALCULUS_POW | ||
#define COMMON_CALCULUS_POW | ||
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template<TYPE> | ||
TYPE pow(TYPE base, byte exp) { | ||
TYPE result = 1; | ||
while (exp) { | ||
if (exp % 2) result *= base; | ||
exp /= 2; | ||
base *= base; | ||
} | ||
return result; | ||
} | ||
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#endif |
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3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/main/files/files.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem FilesMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/main/files/text.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem TextFilesMenu(); |
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem PracticeMenu(); |
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#include "screen/controls/menu/menuitem.h" | ||
#include <vector> | ||
#include <string> | ||
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MenuItem RecordsMenu(); | ||
std::vector<std::string> RecordsWeek(); |
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem StructureMenu(); |
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header/task/forms/defaults/cui/screens/menu/structure/common.h
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#include "screen/controls/menu/menu.h" | ||
#include "screen/controls/menu/menuitem.h" | ||
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Menu CommonMenu(MenuItem* task); |
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#include "screen/controls/menu/loop/exit.h" | ||
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extern ExitMenu list_menu; | ||
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void ListMenu(); |
3 changes: 3 additions & 0 deletions
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header/task/forms/defaults/cui/screens/menu/structure/list/fill.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem ListFillMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/list/operations.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem ListOperationsMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/list/operations/add.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem ListAddMenu(); |
3 changes: 3 additions & 0 deletions
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header/task/forms/defaults/cui/screens/menu/structure/list/operations/delete.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem ListDeleteMenu(); |
5 changes: 5 additions & 0 deletions
5
header/task/forms/defaults/cui/screens/menu/structure/queue.h
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#include "screen/controls/menu/loop/exit.h" | ||
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extern ExitMenu queue_menu; | ||
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void QueueMenu(); |
3 changes: 3 additions & 0 deletions
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header/task/forms/defaults/cui/screens/menu/structure/queue/fill.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem QueueFillMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/queue/operations.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem QueueOperationsMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/queue/operations/view.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem QueueViewMenu(); |
5 changes: 5 additions & 0 deletions
5
header/task/forms/defaults/cui/screens/menu/structure/stack.h
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#include "screen/controls/menu/loop/exit.h" | ||
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extern ExitMenu stack_menu; | ||
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void StackMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/stack/fill.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem StackFillMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/stack/operations.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem StackOperationsMenu(); |
3 changes: 3 additions & 0 deletions
3
header/task/forms/defaults/cui/screens/menu/structure/stack/operations/view.h
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#include "screen/controls/menu/menuitem.h" | ||
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MenuItem StackViewMenu(); |
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void ListInfo(); |
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void QueueInfo(); |
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void StackInfo(); |
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