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Tutorial for the biome configuration
Each (spawn) feature and structure has a biome configuration which is used to determine in which biomes it will generate / occur
These configurations are located in config\iceandfire\*.json
Warning
With future releases the default configurations might be expanded or certain issues will be fixed - these updates will not apply to existing configurations though (you would need to delete your current configuration so that they can be newly generated)
Here is an example syntax:
{
"biomes": [
[
{
"type": "BIOME_TAG",
"negate": false,
"value": "minecraft:is_overworld"
},
{
"type": "BIOME_TAG",
"negate": false,
"value": "forge:is_hot"
},
{
"type": "BIOME_TAG",
"negate": true,
"value": "minecraft:is_jungle"
},
{
"type": "BIOME_TAG",
"negate": true,
"value": "minecraft:is_badlands"
},
{
"type": "BIOME_TAG",
"negate": true,
"value": "minecraft:is_savanna"
}
]
]
}
A generation will happen if the biome...
- is part of the biome tags
minecraft:is_overworld
andforge:is_hot
- Note the usage of the word
and
here - both statements need to be true
- Note the usage of the word
- is not part of the biome tags
minecraft:is_jungle
,minecraft:is_badlands
andminecraft:is_savanna
- Note that
negate
is set totrue
- Note that
This biome configuration has has one entry but you can have multiple
An example for one with multiple:
{
"biomes": [
[
{
"type": "REGISTRY_NAME",
"negate": false,
"value": "terralith:steppe"
}
],
[
{
"type": "REGISTRY_NAME",
"negate": false,
"value": "byg:rose_fields"
}
]
]
}
A generation will happen if the biome...
- is
terralith:steppe
- or if it is
byg:rose_fields
What this means:
- The biome tag (
BIOME_TAG
) and biome (REGISTRY_NAME
) entries within a biome configuration entry are combined asAND
- The biome configuration entries are combined as
OR
(meaning if the biome which is currently being checked for a generation attempt is valid for any of the biome configuration entries a generation will happen)
It is likely that there is already a certain part of default support because the default biome configurations use biome tags and most mods / datapacks which modify world generation do so as well
Tests were made with various mods / datapacks like this and the Ice and Fire features generated as expected without any additional changes needed
Additionally you can add their biomes to the current biome configuration entries or add new ones like you would for any biome (vanilla or modded)
For this you'll need to add a biome of said dimension to the biome configuration (as a new entry or to an existing entry)
Warning
Certain features might not generate correctly (like dragon caves) because the blocks it checks to replace (to generated the actual dragon cave) are coded for the overworld dimension
Simply remove all biome configuration entries:
{
"biomes": []
}