forked from Gremious/StS-DefaultModBase
-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Alchyr edited this page Dec 12, 2021
·
4 revisions
DefaultMod is an over-commented 'tutorial/start-from' mod for those wishing to make mods from more than a completely empty canvas, and less than a complicated, pre-existing mod with many parts. It should be used alongside other resources such as the ModTheSpire, BaseMod, and stslib wikis.
- A character (The Default) with an example Spriter animation
- A minimal set of cards (1 of each type and rarity other than common powers, plus some extras for demonstrating custom variables)
- A minimal set of relics (Energy, Strength, Bottle, Clickable)
- An example SpirePatch with heavy comments
- An orb
- An event (for ? rooms)
- A character-specific and non-character specific potion
- Extras
- A spreadsheet for basegame cards by type/cost/rarity
- PSD files for the card textures/character/energy orb/etc.
- A github branch with a small Kotlin+Java implementation example