Follow-up from ENG-2764 embedded dependency sync. Verify AirConsole Unity Plugin with the synced WebView runtime/AARs on Android: load an AirConsole URL, trigger or simulate renderer death, confirm WebViewObject recreates native WebView and reloads the latest URL without AirConsole.cs recreating the GameObject, then exercise reload, app switch/pause, OnDisable/OnDestroy, and quit flows. PR #155 ships the dependency sync; this issue tracks hardware/emulator smoke validation.
Follow-up from ENG-2764 embedded dependency sync. Verify AirConsole Unity Plugin with the synced WebView runtime/AARs on Android: load an AirConsole URL, trigger or simulate renderer death, confirm WebViewObject recreates native WebView and reloads the latest URL without AirConsole.cs recreating the GameObject, then exercise reload, app switch/pause, OnDisable/OnDestroy, and quit flows. PR #155 ships the dependency sync; this issue tracks hardware/emulator smoke validation.