Thomas Müller
Tom94
Principal research scientist @ NVIDIA. Passionate about advancing the field of machine learning. Also loves graphics, audio, and software engineering.
NVIDIA Zürich, Switzerland
Zero
FaithZL
Game engine /
Graphics /
Physically based rendering
Vision-Technologies China GUANGZHOU
Zhanyong Wan
zhanyong-wan
Principal Engineer at Pinterest. Ex-Google Sr Staff Engineer / Tech Lead Manager. Original author of Google's C++ test frameworks googletest and googlemock.
@pinterest @google
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Neil Fang
neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。
IEG, Tencent Group Beijing
Kanition
kanition
No matter what may await, please don’t regret meeting me.
House of the Hearth Fontaine
Zheng Zeng
zheng95z
"The shortest route is the detour. It was the detour that was our shortest path."
Jo Inc. Green Dophin
Linloir
Linloir
Individual full-stack developer & QA developer at Tencent. Also a Flutter lover & design paranoid.
Sun Yat-Sen University Shenzhen, Guangdong, China
Xinming Wu
xinwucwp
I received a Ph.D. (2016) in Geophysics from CWP, CSM. I'm starting my new position at USTC.
USTC Hefei, China