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Basis Universal GPU Texture Codec

C++ 2,751 269 Updated Nov 15, 2024

glTF – Runtime 3D Asset Delivery

HTML 7,249 1,144 Updated Jan 6, 2025

Physically-Based Rendering in glTF 2.0 using WebGL

JavaScript 1,300 241 Updated Dec 18, 2024

Mirror of OS X ABI Mach-O File Format Reference

808 159 Updated Oct 13, 2024

A demonstration of mixing between two effects using AVFoundation on iOS

Swift 23 7 Updated Dec 28, 2021

Universal Scene Description

C++ 6,283 1,243 Updated Jan 8, 2025

GoogleTest - Google Testing and Mocking Framework

C++ 35,286 10,229 Updated Jan 9, 2025

Bloaty: a size profiler for binaries

C++ 4,850 347 Updated Oct 1, 2024

Example of using ARKit's private SPI to record and replay session sensor data

Swift 83 11 Updated Oct 19, 2021

[Forge Mod] Building Tools and Aesthetic Technology

Java 3,051 936 Updated Jan 10, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,996 1,917 Updated Jan 11, 2025

Sceneform SDK for Android

Java 1,232 603 Updated Jul 28, 2020