This mod adds only one block: the automated crafter.
The automated crafter pulls ingredients from neighboring containers and inventories, including chests, hopper and other automated crafters, and any other blocks that implements the Fabric transfer API.
You can select the recipe to craft by opening the configuration screen. Simply right-click (use) the block.
Edit the crafting grid on the left. The result of any valid recipe will show on the middle slot, and the right slot can be used to manually craft the recipe.
Note that the right slot will not show anything if there is no enough ingredients available. Missing ingredients are highlighted in the crafting grid.
By default, the automated crafter tries to find the exact items used in its crafting grid, but the "fuzzy" option allows to use any compatible items, e.g. using any kind of plank to craft a chest.
There is also an option to replace anything fluid container items (buckets, bottles, ...) by pulling fluids from neighboring tanks, like cauldrons.
This is of limited use with vanilla minecraft, but it can become handy with third-party mods that add a lot of new fluids and recipe.
The automated crafter has an internal storage of power that steadily refills over time. Crafting an object consumes some of this power. With the default configuration, a fully-loaded crafter can craft 10 items in a row.
This can be disabled or tweaked in the configuration file.
The automated crafter will not craft anything unless you try to pull some items from it. You can do so manually, or by using other item extracting blocks, like the hopper.
The mod reads its configuration from the file config/adicrafter.json. It creates it if it does not exist.
Unless explicitly stated otherwise all files in this repository are licensed under the MIT License (MIT).