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This repository was archived by the owner on Jul 11, 2025. It is now read-only.
Before releasing v4 we should consider optimizing the folder structure a bit. I propose that we introduce a separation between source code and the duality game engine.
To give a general idea the structure would look like this
root
Assets (formerly the media folder)
Source
Solution.sln
Launchers
Gamelauncher
Gameeditor
Plugins
Gameplugin
Duality
Data
Plugins
rest of the buildoutput....
Duality does use some hardcoded paths so these have to be changed to make this work.
Analysis
Simply zipping the duality folder would work for distributing the game.
Easier to find the .sln file
Easier to ignore certain files with wildcards from source control as files are not mixed together anymore.