Stars
Design-agnostic node system for scripting game’s flow in Unreal Engine
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Voxel Plugin Legacy for Unreal Engine
UnrealSpecifier中文文档插件,适用于Rider与ReSharper | UnrealSpecifier doc integration for Rider/ReSharper
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Advanced usermode anti-anti-debugger. Forked from https://bitbucket.org/NtQuery/scyllahide
Customize menu,toolbar and detail quickly
《Real-Time Rendering 4th》 (RTR4) 中文翻译
The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
Run compilers interactively from your web browser and interact with the assembly
An open source flight dynamics & control software library
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
a comprehensive collection of video game tech analysis resources
A class-leading water system implemented in Unity
The draft C++ Reflection Technical Specification
Chinese translation of Bjarne Stroustrup's HOPL4 paper
Piccolo (formerly Pilot) – mini game engine for games104
Visual Studio Code extension for clangd