All of my proud projects during my constantly learning and growing as a developer. Check out all of them!
Note
This portfolio showcases the games and projects I've built, highlighting my skills I gained during my developing progress. I'm always tinkering and learning new ways to push the boundaries within the Unity engine.
I mainly targeting the techniques and skills for multiple genre of games. So that my projects are not about the amount, they are about the qualification and scale.
I like to handle "tough row and hoe" genres such as Action RPG, Open World, Souls-like, Sandbox, RTS, etc and also Unity Editor tools
One more thing, I am a developer, not a designer or an artist, so the UX/UI of those games and tools may cause unexpected discomfort. Anyway, I did my best to make it as good as possible.
Thank for taking a look on my portfolio, enjoy!
- YNL - Editor (Obsoleted): Obsolete version of 2 separate packages YNL - Editor and YNL - General Toolbox
- YNL - Editor: Enhance your Unity Editor experience with this library. It provides essential extensions and interfaces specifically designed for the Editor environment.
- YNL - Utilities: Boost productivity in both the Unity Editor and built applications using this versatile toolkit. It offers a range of utilities and extensions to streamline your workflow.
- YNL - Audio: Simplify audio management in your Unity projects with this toolkit. It includes helpful extensions tailored for audio systems.
- YNL - Effect: Elevate your Unity projects with stunning visual effects! This comprehensive toolkit provides shaders, particle systems, and enchantments for dynamic spell effects, realistic lighting, and mesmerizing animations.
- YNL - General Toolbox: Empower your Unity projects with this comprehensive toolbox. Designed for versatility, it provides essential tools to enhance your development process and boost productivity across various tasks.
- YNL - Simple AI System: Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.
- YNL - Runtime Command: (Comming soon) A versatile tool serves as a command console for players, a debugging ally for testers, and a real-time control hub for developers.
- YNL - Map And Compass: (Comming soon) Navigate your virtual world with ease, displaying real-time location, tracking waypoints, orienting cardinal directions, and showcasing targets.
- YNG - Voxel Constructopia: (Comming soon) An innovative application designed for easily drawing, brushing, and creating detailed world maps added to YNG - ZTOS.