A React Native component for generating and displaying interactive Tap or Swipe enabled Ratings supporting custom icons from vector icons and images.
Installation β’ Usage β’ Examples β’ Demo
Install the package using yarn or npm:
yarn add @aashu-dubey/react-native-rating-bar
Or
npm install --save @aashu-dubey/react-native-rating-bar
And you also need to install react-native-gesture-handler
, as we're using it for Swipe/Tap gestures:
yarn add react-native-gesture-handler
then wrap your App's entry point with GestureHandlerRootView
(see official doc) in order for drag to rate feature to work
export default function App() {
return (
<GestureHandlerRootView style={{ flex: 1 }}>
{/* content */}
</GestureHandlerRootView>
);
}
For more info see gesture-handler's official Installation guide
prop | default | type | description |
---|---|---|---|
rateStyles | undefined | object (RateStyles) | Provide custom styles for View containing whole rating group or single rating item. |
itemCount | 5 | number | Total number of Rating items to display. |
minRating | 0 | number | Minimum rating value allowed. Should be >= 0 |
maxRating | itemCount |
number | Miximum rating value allowed. Should be >= minRating >= 0 |
layoutDirection | device's layout direction | 'ltr' or 'rtl' | Layout Direction to show the ratings on, left-to-right (ltr ) or right-to-left (rtl ) |
unratedColor | 'rgba(0, 0, 0, 0.38)' | string (ColorValue) | Color for items that are not rated yet, usually when index >= rating . |
allowHalfRating | false | boolean | If true , rating will increase/decrease by fraction of 0.5 instead of default 1 . |
direction | 'horizontal' | 'horizontal' | 'vertical' | 'vertical-reverse' | Direction to show the ratings items in |
'horizontal' | shows the rating items horizontally. To see them in reverse horizontally set layoutDirection="rtl" |
||
'vertical' | Shows the rating items vertically, top to bottom. | ||
'vertical-reverse' | Shows the rating itmes vertically, bottom to top. | ||
glow | true | boolean | If true, Rating items will glow when being touched or dragged. Note:- iOS only |
glowColor | '#FFC107' | string (ColorValue) | Defines color for glow |
glowRadius | 2 | number | Defines the radius of glow |
ignoreGestures | false | boolean | Ignore user gestures to make rating bar view only Alternatively you can use RatingBarIndicator component. |
initialRating | 0 | number | Defines the initial rating to be set to the rating bar. |
itemPadding | 0 | number | The amount of space by which to inset each rating item. |
itemSize | 40 | number | Defines width and height of each rating item in the bar. |
tapOnlyMode | false | boolean | If true , will disable drag to rate feature and only allow taps to change ratings. |
updateOnDrag | false | boolean | Defines whether or not the onRatingUpdate updates while dragging. |
useSolution | 1 | 1 or 2 (number) | There are two implemented solutions for the drag to rate feature, choose whichever works best for you. You won't usually notice any difference, unless ratings are vertical, see direction props. |
onRatingUpdate | undefined | function(rating: number) | Return current rating whenever rating is updated.updateOnDrag can be used to change the behaviour how the callback reports the update.By Default it only returns update when the touch ends, either when tapping or dragging. |
ratingView | undefined | object (RatingView) | Properties for rating view that updates with current rating. By default it shows Rating: {rating} / {itemCount} |
itemBuilder | undefined | function(index: number) => JSX.Element | Function to return your custom components to be used as rating items, usually Image or Icon component from react-native-vector-icons. You can either pass single component or different components based on index property from param.index - Provides Rating bar item's index position as param. |
ratingElement | undefined | object (RatingElement) | Define 3 different states of rating.empty , half and full . |
-
key type description empty JSX.Element Defines Element to be used as rating bar item when item is unrated. half JSX.Element Defines Element to be used when as rating bar item when only half portion of item is rated.
Note:- allowHalfRating needs to be set to truefull JSX.Element Defines Element to be used when as rating bar item when item is completely rated.
-
key type description container object (ViewStyle) Custom styles for View contaning whole rating group. starContainer object (ViewStyle) | ((index: number) => StyleProp) Custom styles for View contaning Sigle rating item.
-
key type description showRating boolean Whether to show Rating indicator. By default view doesn't show. position 'top' | 'bottom' Whether to show indicator on top
orbottom
of Rating bar. By default it shows ontop
.titleText string Custom title that shows at the start, before {currentRating} / {itemCount}
.
Default is"Rating: "
.containerStyle object (ViewStyle) Style for main view container. titleStyle object (TextStyle) Style for text showing before ratings, at the start. ratingStyle object (TextStyle) Style for text showing current rating. totalStyle object (TextStyle) Style for text showing total allowed rating. custom ReactElement Pass custom component replacing the default one, can be emoji, image or text etc.
Passing this will make above props irrelevent, exceptshowRating
andposition
.
Note:- You have to handle updates based on rating yourself.
Note:- To make the component work you must pass either of
itemBuilder
orratingElement
with valid values.
This is view only alternative to RatingBar
with no Tap or Swipe capability and From above props RatingBarIndicator contains layoutDirection
, unratedColor
, direction
, itemCount
, itemPadding
, itemSize
, rating
and itemBuilder
with same specific uses.
There are few different ways to use Rating Bar component
Using ratingElement
prop:
<RatingBar
initialRating={3.5}
direction="horizontal"
allowHalfRating
itemCount={5}
itemPadding={4}
ratingElement={{
full: (
<Image
style={{ width: 30, height: 30, tintColor: '#54D3C2' }}
resizeMode="contain"
source={require('./assets/heart.png')}
/>
),
half: (
<Image
style={{ width: 30, height: 30, tintColor: '#54D3C2' }}
resizeMode="contain"
source={require('./assets/heart_half.png')}
/>
),
empty: (
<Image
style={{ width: 30, height: 30, tintColor: '#54D3C2' }}
resizeMode="contain"
source={require('./assets/heart_border.png')}
/>
),
}}
onRatingUpdate={value => console.log(value)}
/>
Assets are available here.
Or you can use Icon component from react-native-vector-icons:
<RatingBar
initialRating={3.5}
direction="horizontal"
allowHalfRating
itemCount={5}
itemPadding={4}
ratingElement={{
full: <Icon name="star-rate" color="#54D3C2" size={40} />,
half: <Icon name="star-half" color="#54D3C2" size={40} />,
empty: <Icon name="star-border" color="#54D3C2" size={40} />,
}}
onRatingUpdate={value => console.log(value)}
/>
Using itemBuilder
prop:
<RatingBar
initialRating={2.5}
minRating={1}
direction="horizontal"
allowHalfRating
unratedColor="rgba(255, 193, 7, 0.2)"
itemCount={5}
itemPadding={4}
itemSize={40}
itemBuilder={() => <Icon name="star" color="#FFC107" size={40} />}
onRatingUpdate={value => console.log(value)}
/>
Based on itemBuilder
prop's index param:
Passing different component in itemBuilder
based on index param value:
<RatingBar
initialRating={3}
itemCount={5}
itemPadding={4}
itemBuilder={index => {
switch (index) {
case 0:
return (
<Icon name="sentiment-very-dissatisfied" color="#F44336" size={40} />
);
case 1:
return <Icon name="sentiment-dissatisfied" color="#FF5252" size={40} />;
case 2:
return <Icon name="sentiment-neutral" color="#FFC107" size={40} />;
case 3:
return <Icon name="sentiment-satisfied" color="#8BC34A" size={40} />;
case 4:
return (
<Icon name="sentiment-very-satisfied" color="#4CAF50" size={40} />
);
default:
return <View />;
}
}}
onRatingUpdate={value => console.log(value)}
/>
<RatingBarIndicator
rating={3.37}
itemBuilder={() => <Icon name="star" color="#FFC107" />}
itemCount={5}
itemSize={50}
unratedColor="rgba(255, 193, 7, 0.2)"
direction="horizontal" // Or "vertical", "vertical-reverse"
/>
vertical | vertical-reverse |
You may notice, especially in Android drag to rate is a little slower, this is a dev only problem, if you run your build on release mode or even debug with JS dev mode disabled it will run way way faster, something related to this. That being said, I'm trying to fix this.
This project was initially started as I needed to implement a rating component for Hotel Booking UI template in my other open source project for learning React-Native-UI-Templates, and failing to find a proper solution that works same as the original Project in Flutter, I decided to replicate the Rating library used in the Flutter project.
So this package is initially inspired from Flutter package flutter_rating_bar (including the demo π
) with some extra added functionalities.
See the contributing guide to learn how to contribute to the repository and the development workflow.
MIT