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APATAKER/GraphicsProject1
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# Project 1 - Graphic ## Setup -use visual studio 2019 -unzip the "GraphicProject1" file -Running the Project -Open "GraphicsProject" folder -> open "Project1.sln" File -Build the project in any config/platform -Run the Project ## Playing with the project Controls CAMERA WASD and QE for cameraEye Movement C for changing the cameraTarget to next GameObject LIGHTING(Always Hold "Shift" key when dealing with lighting) WASD and QE for lightPosition Movement OP for increasing and decreasing the linear ATTEN KL for increasing and decreasing the quadratic ATTEN GAMEOBJECT(Always Hold "CTRL" key when dealing with GameObjects) WASD and QE for GameObject Movement OP , KL and UI for GameObject Rotation(x,y,z respectviely) HJ for GameObject Scaling T for toggling Terrain mesh into wirframe/solid V for toggling Other GameObjects into wirframe/solid NOTE: All the GameObject Data is loaded from a text file located at "config/scene.txt"(Can be changed to loaded new objects) the mesh files are loaded from "config/cMeshFilePaths.txt" ## DEMO There is a recording for this project. If not satified i would like to DEMO in-person. ## Contributor Dhilip Raja Nagarajan
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