Building experimental software at the convergence of Artificial Intelligence, interactive 3D graphics, audio synthesis, and the modern web.
| Architecting LLM toolchains, MCP (Model Context Protocol) servers, autonomous multi-agent pipelines, and local Ollama inference integrations. | Developing real-time Three.js canvas environments, GLSL shaders, Blender Draco geometry pipelines, and procedural particle physics. | Crafting browser synthesizers, real-time audio-reactive visualizers, modular VCV/Ableton routing, and generative acoustic landscapes. |
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[ AI & Agents ] LLMs • Prompt Systems • MCP • Tool Calling • Ollama
[ Creative & 3D ] Three.js • WebGL • GLSL • Web Audio API • Blender
[ Web Engineering ] TypeScript • JavaScript • React • Next.js • Tailwind CSS • Astro
[ Core & Backend ] Python • Node.js • FastAPI • Express • Git • CI/CD





