Semi-automatically installs DXVK and launch options for your GTA IV installation (+extra). It automatically checks your hardware and what options should be available (aswell as setting defaults).
This version is a re-write of the now-deprecated Python version.
- Launch the tool.
- Select your game folder, the one that includes
GTAIV.exe
. - Press
Install DXVK
, after which, pressSetup launch options
. - If experienced, play around with the toggles. Defaults should be fine, however, as they're automatically tailored to your hardware.
- Done!
- Automatically installing the best version of DXVK supported by your hardware by checking it's Vulkan capabilities.
- Automatically sets up your launch options, including monitor details and VRAM (VRAM not available for versions older than 1.0.8.0; have to paste options manually on 1.2)
- Accounting for multi-GPU setups, both during DXVK setup and setting up the launch options.
- Detects whether some features are unsupported by your hardware.
- Detects if ZolikaPatch and/or FusionFix are installed and edits their configuration files to be compatible with eachother.
- Properly enables/disables Borderless Fullscreen if using ZolikaPatch or FusionFix
- Warns the user if they have IVSDK .NET and DXVK installed at the same time as RTSS is enabled.
- Providing tips for what the launch options actually do. And not providing useless options.
Contribution is highly welcome. I'm poorly experienced with C#, but this rewrite was needed for many reasons. And so, the current code is extremely clunky and works out of prayers.
Following NuGet packages were used to create this app:
- ByteSize by Omar Khudeira - used to calculate and convert the VRAM correctly.
- Microsoft-WindowsAPICodePack-Shell by rpastric, contre, dahall - allows to create a Choose File dialogue box.
- NLog by Jarek Kowalski, Kim Chriestensen, Julian Verdurmen - used for logging.
- SharpZipLib by ICSharpCode - used for extracting a .tar.gz archive provided by DXVK.
- And Microsoft's official packages such as System.Management for convenience and functional code.
And these were used during development:
- ini-parser by Ricardo Amores Harnandes - was used to edit ZolikaPatch and FusionFix ini files, replaced later due to issues with it.