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Instrucciones redactadas de forma mas especifica en el readme #200

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5 changes: 3 additions & 2 deletions exercises/033-addObjectProperty/README.es.md
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## 📝 Instrucciones:

1. Escribe una función llamada `addObjectProperty`. Dados dos objetos y una clave (key), `addObjectProperty` establece una nueva propiedad en el primer objeto con la clave (key) dada. El valor de esa nueva propiedad es el segundo objeto.
2. La función `addObjectProperty` debe devolver el primer objeto con la nueva propiedad.
1. Escribe una función llamada `addObjectProperty`. Esta función toma dos objetos y una clave (key) como argumentos.
2. La función `addObjectProperty` debe establecer una nueva propiedad en el primer objeto utilizando la clave (key) proporcionada. El valor de esta nueva propiedad debe ser el segundo objeto.
3. La función `addObjectProperty` debe devolver el primer objeto modificado con la nueva propiedad.


## 📎 Ejemplo:
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5 changes: 3 additions & 2 deletions exercises/033-addObjectProperty/README.md
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## 📝 Instructions:

1. Write a function called `addObjectProperty`. Given two objects and a key, `addObjectProperty` sets a new property on the 1st object at the given key. The value of that new property is the 2nd object.
2. The function `addObjectProperty` should then return the first object with the new property.
1. Write a function called `addObjectProperty`. This function takes two objects and a key as arguments.
2. The `addObjectProperty` function must set a new property on the first object using the key provided. The value of this new property must be the second object.
3. The `addObjectProperty` function must return the first object modified with the new property.

## 📎 Example:

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