Skip to content
View 4BNaru's full-sized avatar
🔶
🔸
🔶
🔸

Block or report 4BNaru

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
6 stars written in C#
Clear filter

Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API

C# 540 33 Updated Dec 26, 2024

Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

C# 450 25 Updated Sep 8, 2024

A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many w…

C# 364 26 Updated Nov 4, 2024

A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process

C# 94 3 Updated Oct 20, 2019

Prefab to make players follow moving colliders correctly. Effectively parents players to objects.

C# 84 2 Updated Mar 26, 2024