Stars
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering
A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
An API wrapper for Discord written in Python.
Blender tools for working with edgeloops
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
arindam-m / pyslapi
Forked from martijnberger/pyslapiPython bindings for the official Sketchup API
A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many w…
Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API