This repository contains the source code for The Simpsons: Hit & Run with quite a few enhancements done to it, Such as C++ 20 & x64 Builds, VCPkg for easier third-party library management, UWP Builds & more.
If you encounter issues, please create an issue.
If you would like to contribute to this project please create a fork and then open a pull request.
- Memory Leak (Should be easier to debug with the new Visual Studio 2026 profiling tools but sadly we can't build for VS 2026 as of right now.)
- Asset missing with the current released builds (I have assets that are good to go just need to some how slim them down and fit them into the repo & update the release)
This repository and build distributations contains a modified version of The Simpsons: Hit & Run, using its original source code and assets strictly for non-commercial, educational, and archival purposes under fair use. There is no intent to cause harm to the original work or its market or make money of it.
- Restrictions [If you are using this source or the builds]: You are not allowed to sell or commercially distribute this in any form. Anyone attempting to do so will be blocked if found and reported to wherever it is distributed.
- Purpose: Enhancement, preservation, and research.
- Use of Copyrighted Material: Assets and source code are used strictly for modifications and improvements.
- No Commercial Intent: This project is not sold, monetized, or distributed for profit. Donations are not accepted.
Warning
There is a chance you will encounter memory leaks and (if you want to build the source) build issues with Visual Studio 2026 these will eventually be actively worked on but I currently don't have the time to work on this project.
- Download the latest build from the Releases page.
- Extract the contents of the zip file to your desired location.
- Navigate to the extracted folder and locate
SRR2.exe. - You can now run the game. (Note: The game will crash without the required assets)
Note
Xbox One is currently not supported and will crash Xbox Series S|X is fine.
- Navigate to the Releases page.
- Download a file that looks like
SRR2_UWP_X.X.X.X_x64_XXX.appx. - Now navigate to the Xbox dev mode portal (https://xbox:11443/ or the local IP and port the dev mode dashboard shows you).
- Then press "Add" and drag and drop the AppX you downloaded.
- Once done it should run.
When working with the source you will need these installed:
- Visual Studio (2022 Preferred)
- C++ Language Support (In the Visual Studio installer, select the
Desktop development with C++andUniversal Windows Platform developmentoptions) - VCPkg support (When selecting
Desktop development with C++, make surevcpkg package manageris selected on the right side)
- Open command prompt and navigate to a directory where you want to store the source and run
git clone --recurse-submodules https://github.com/3UR/Simpsons-Hit-Run - When done you can open
SRR2.slnwith Visual Studio. - Once in Visual Studio press
Tools -> Command Line -> Developer Command Prompt - A Developer Command Prompt will open enter the following
vcpkg.exe install - Once that is done you may need to run
vcpkg integrate install
If the setup was successful, you should now be able to build any project in the solution. When building for UWP don't forget to change the config! (example: if it's ReleaseWindows make it ReleaseUwp).
Note
All builds previewed in the media are built using the source on this repository.
