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Add ; to the end of the Linux UnrealEnginePython.Build.cs pythonHome … #811

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Nov 27, 2019
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2 changes: 1 addition & 1 deletion Source/UnrealEnginePython/UnrealEnginePython.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ public class UnrealEnginePython : ModuleRules
// this is an example for Homebrew on Mac
//private string pythonHome = "/usr/local/Cellar/python3/3.6.0/Frameworks/Python.framework/Versions/3.6/";
// on Linux an include;libs syntax is expected:
//private string pythonHome = "/usr/local/include/python3.6;/usr/local/lib/libpython3.6.so"
//private string pythonHome = "/usr/local/include/python3.6;/usr/local/lib/libpython3.6.so";

private string[] windowsKnownPaths =
{
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