IvanKosmyninGame is a conceptual abstraction of a game engine environment developed in Java. The project serves as a technical demonstration of architectural patterns, focusing on the decoupling of game logic, entity management, and state progression within a strictly object-oriented framework.
The repository illustrates a modular approach to game development without reliance on external libraries or heavy frameworks. Key technical highlights include:
- Encapsulation: Clear separation between data structures and behavioral logic.
- Abstraction Layer: Implementation of high-level interfaces for game entities.
- Performance: Optimized for minimal overhead using native Java SE capabilities.
- Java Development Kit (JDK): Version 11 or higher.
- Environment: Any standard terminal or Integrated Development Environment (IDE) supporting Java.
To deploy and run the abstraction locally, execute the following commands:
- Clone the repository:
git clone https://github.com