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Update Soldier Control.cpp
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Asdow committed Nov 18, 2024
1 parent 2387667 commit df01708
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Tactical/Soldier Control.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18875,7 +18875,7 @@ BOOLEAN SOLDIERTYPE::OrderArtilleryStrike( UINT32 usSectorNr, INT32 sTargetGridN
// if he does not do so, active vox operators will be targetted. Who knows, the vox operator might be doing a heroic last stand for all we know...
//BOOLEAN signalshellfired = FALSE;
const UINT8 maxFiringMortarsAmount = 5;
SoldierID radiooperatorID = 0;
SoldierID radiooperatorID = NOBODY;
UINT8 mortaritemcnt = 0;
UINT16 mortararray[maxFiringMortarsAmount] = { 0 };

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