A mod to change the build limits of dimensions in Minecraft Bedrock Edition.
- Go to the Releases page to download the latest
.dllfile for Windows.
- You can use any DLL injector, but i recomend FateInjector
- Steps:
- Launch Minecraft Bedrock Edition.
- Open FateInjector (or your preferred injector).
- Select the the downloaded dll
- Press inject
%LOCALAPPDATA%/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/RoamingState/BuildLimitChanger/
- Go to the Releases page to download the latest
.sofile.
- If you are using LeviLauncher:
- Download the
.sofile. - Tap the file on your file manager and choose to open with LeviLauncher for import.
- Launch
- Download the
/storage/emulated/0/games/BuildLimitChanger/
or
/storage/emulated/0/Android/data/[minecraft package name]/BuildLimitChanger/
- Go to the Releases page to download the latest one.
- You can use any DLL injector, fate injector will work for windows, you can google so injector cuz idk one
- same location as the executable file of the server (you'll find BuildLimitChanger folder)
- Changing Min Build Limit will drastically alter world generation.
- Lowering Max Build Limit below the game’s default can also significantly change terrain and structure generation.
- Only modify these values in new worlds or after backing up existing saves.
Notes
- The default settings match the game’s default height ranges.
When opening a GitHub Issue, you must include the following:
- Launcher/Injector used (e.g., LeviLauncher, other injector name/version)
- Minecraft version (e.g., 1.21.100, 1.20.101, etc.)
- Minecraft architecture (e.g.,
arm64-v8a,x86,x86_64)
Also attach:
- BuildLimitChanger config file you used
log.txtfile (located in the same folder as the config)