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I think that it would be nice to turn FEZMod into a modloader. The modloader would just patch the game, adding MEF (or other extensibility framework) support, while FEZMod itself (editor, speedrun...) would be in an addons folder for exemple.
I don't know if you will find that useful and how much time it would take to code this, but it would prevent patching the game at each update.