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README.md

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@@ -1864,7 +1864,8 @@ This component allows you to render a live scene into a texture which you can th
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#### Mask
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<p>
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<a href="https://codesandbox.io/s/z3f2mw"><img width="20%" src="https://codesandbox.io/api/v1/sandboxes/z3f2mw/screenshot.png" alt="Demo"/></a>
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<a href="https://codesandbox.io/s/7n2yru"><img width="20%" src="https://codesandbox.io/api/v1/sandboxes/7n2yru/screenshot.png" alt="Demo"/></a>
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<a href="https://codesandbox.io/s/z3f2mw"><img width="20%" src="https://codesandbox.io/api/v1/sandboxes/z3f2mw/screenshot.png" alt="Demo"/></a>
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</p>
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Masks use the scencil buffer to cut out areas of the screen. This is usually cheaper as it doesn't require double renders or createPortal.

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