From af855ef12808146cc4bb3ad4891524c4445f8a8f Mon Sep 17 00:00:00 2001 From: Damian Nowakowski Date: Mon, 5 Aug 2024 09:10:36 +0200 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 4b6c183..ffc57d0 100644 --- a/README.md +++ b/README.md @@ -535,6 +535,7 @@ There is additional BP node which will validate an `InstanceId` if it is not val # Coroutines (experimental) > Coroutines are treated as an **experimental** feature. You can use them at your own risk! +> They are experimental, because c++ coroutines are relatively new features and I'm still learning how to implement them correctly. It is highly propable there will be stability or performance issues. [Coroutines](https://en.cppreference.com/w/cpp/language/coroutines) are functions that can suspend their execution and be resumed later. They require C++20 which is supported in Unreal Engine from verion 5.3. To make sure that your project supports C++20 add the following line to your project's `Build.cs`: