forked from Mudlet/Mudlet
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathLuaGlobal.lua
executable file
·1646 lines (1441 loc) · 60 KB
/
LuaGlobal.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
----------------------------------------------------------------------------------
-- Useful global LUA functions that are accessible from within Mudlet
----------------------------------------------------------------------------------
-- These general functions can be used from anywhere within Mudlet scripts
-- They are described in the manual.
--------------------------------------------------------------------------------
-- default variables & function that are called by Mudlet
atcp = {}
function handleWindowResizeEvent()
end
function doSpeedWalk()
end
function doSwitchArea()
end
-----------------------------------------------------------------------------
-- General-purpose useful tools that were needed during development:
-----------------------------------------------------------------------------
if package.loaded["rex_pcre"] then rex = require"rex_pcre" end
-- Tests if a table is empty: this is useful in situations where you find
-- yourself wanting to do 'if my_table == {}' and such.
function table.is_empty(tbl)
for k, v in pairs(tbl) do
return false
end
return true
end
function string.starts(String,Start)
return string.sub(String,1,string.len(Start))==Start
end
function string.ends(String,End)
return End=='' or string.sub(String,-string.len(End))==End
end
----------------------------------------------------------------------------------
-- Functions written by Blaine von Roeder - December 2009
----------------------------------------------------------------------------------
-- This function flags a variable to be saved by Mudlet's variable persistence system.
-- Usage: remember("varName")
-- Example: remember("table_Weapons")
-- Example: remember("var_EnemyHeight")
-- Variables are automatically unpacked into the global namespace when the profile is loaded.
-- They are saved to "SavedVariables.lua" when the profile is closed or saved.
function remember(varName)
if not _saveTable then
_saveTable = {}
end
_saveTable[varName] = _G[varName]
end
--- This function should be primarily used by Mudlet. It loads saved settings in from the Mudlet home directory
--- and unpacks them into the global namespace.
function loadVars()
if string.char(getMudletHomeDir():byte()) == "/" then _sep = "/" else _sep = "\\" end
local l_SettingsFile = getMudletHomeDir() .. _sep .. "SavedVariables.lua"
local lt_VariableHolder = {}
if (io.exists(l_SettingsFile)) then
table.load(l_SettingsFile, lt_VariableHolder)
for k,v in pairs(lt_VariableHolder) do
_G[k] = v
end
end
end
-- This function should primarily be used by Mudlet. It saves the contents of _saveTable into a file for persistence.
function saveVars()
if string.char(getMudletHomeDir():byte()) == "/" then _sep = "/" else _sep = "\\" end
local l_SettingsFile = getMudletHomeDir() .. _sep .. "SavedVariables.lua"
for k,_ in pairs(_saveTable) do
remember(k)
end
table.save(l_SettingsFile, _saveTable)
end
-- Move a custom gauge built by createGauge(...)
-- Example: moveGauge("healthBar", 1200, 400)
-- This would move the health bar gauge to the location 1200, 400
function moveGauge(gaugeName, newX, newY)
local newX, newY = newX, newY
assert(gaugesTable[gaugeName], "moveGauge: no such gauge exists.")
assert(newX and newY, "moveGauge: need to have both X and Y dimensions.")
moveWindow(gaugeName, newX, newY)
moveWindow(gaugeName .. "_back", newX, newY)
gaugesTable[gaugeName].xpos, gaugesTable[gaugeName].ypos = newX, newY
end
-- Set the text on a custom gauge built by createGauge(...)
-- Example: setGaugeText("healthBar", "HP: 100%", 40, 40, 40)
-- Example: setGaugeText("healthBar", "HP: 100%", "red")
-- An empty gaugeText will clear the text entirely.
-- Colors are optional and will default to 0,0,0(black) if not passed as args.
function setGaugeText(gaugeName, gaugeText, color1, color2, color3)
assert(gaugesTable[gaugeName], "setGauge: no such gauge exists.")
local red,green,blue = 0,0,0
local l_labelText = gaugeText
if color1 ~= nil then
if color2 == nil then
red, green, blue = getRGB(color1)
else
red, green, blue = color1, color2, color3
end
end
-- Check to make sure we had a text to apply, if not, clear the text
if l_labelText == nil then
l_labelText = ""
end
local l_EchoString = [[<font color="#]] .. RGB2Hex(red,green,blue) .. [[">]] .. l_labelText .. [[</font>]]
echo(gaugeName, l_EchoString)
echo(gaugeName .. "_back", l_EchoString)
gaugesTable[gaugeName].text = l_EchoString
gaugesTable[gaugeName].color1, gaugesTable[gaugeName].color2, gaugesTable[gaugeName].color3 = color1, color2, color3
end
-- Converts an RGB value into an HTML compliant(label usable) HEX number
-- This function is colorNames aware and can take any defined global color as its first arg
-- Example: RGB2Hex(255,255,255) returns "FFFFFF"
-- Example: RGB2Hex("white") returns "FFFFFF"
function RGB2Hex(red,green,blue)
local l_Red, l_Green, l_Blue = 0,0,0
if green == nil then -- Not an RGB but a "color" instead!
l_Red, l_Green, l_Blue = getRGB(red)
else -- Nope, true color here
l_Red, l_Green, l_Blue = red, green, blue
end
return PadHexNum(string.format("%X",l_Red)) ..
PadHexNum(string.format("%X",l_Green)) ..
PadHexNum(string.format("%X",l_Blue))
end
-- Pads a hex number to ensure a minimum of 2 digits.
-- Example: PadHexNum("F") returns "F0
function PadHexNum(incString)
local l_Return = incString
if tonumber(incString,16)<16 then
if tonumber(incString,16)<10 then
l_Return = "0" .. l_Return
elseif tonumber(incString,16)>10 then
l_Return = l_Return .. "0"
end
end
return l_Return
end
-----------------------------------------------------------
-- Functions written by John Dahlstrom November 2008
-----------------------------------------------------------
-- Example:
--
-- local red, green, blue = getRGB("green")
-- echo(red .. "." .. green .. "." .. blue )
--
-- This would then display 0.255.0 on your screen.
function getRGB(colorName)
local red = color_table[colorName][1]
local green = color_table[colorName][2]
local blue = color_table[colorName][3]
return red, green, blue
end
-- Make your very own customized gauge with this function.
--
-- Example:
--
-- createGauge("healthBar", 300, 20, 30, 300, nil, 0, 255, 0)
-- or
-- createGauge("healthBar", 300, 20, 30, 300, nil, "green")
--
-- This would make a gauge at that's 300px width, 20px in height, located at Xpos and Ypos and is green.
-- The second example is using the same names you'd use for something like fg() or bg().
--
-- If you wish to have some text on your label, you'll change the nil part and make it look like this:
-- createGauge("healthBar", 300, 20, 30, 300, "Now with some text", 0, 255, 0)
-- or
-- createGauge("healthBar", 300, 20, 30, 300, "Now with some text", "green")
gaugesTable = {} -- first we need to make this table which will be used later to store important data in...
function createGauge(gaugeName, width, height, Xpos, Ypos, gaugeText, color1, color2, color3)
-- make a nice background for our gauge
createLabel(gaugeName .. "_back",0,0,0,0,1)
if color2 == nil then
local red, green, blue = getRGB(color1)
setBackgroundColor(gaugeName .. "_back", red , green, blue, 100)
else
setBackgroundColor(gaugeName .. "_back", color1 ,color2, color3, 100)
end
moveWindow(gaugeName .. "_back", Xpos, Ypos)
resizeWindow(gaugeName .. "_back", width, height)
showWindow(gaugeName .. "_back")
-- make a nicer front for our gauge
createLabel(gaugeName,0,0,0,0,1)
if color2 == nil then
local red, green, blue = getRGB(color1)
setBackgroundColor(gaugeName, red , green, blue, 255)
else
setBackgroundColor(gaugeName, color1 ,color2, color3, 255)
end
moveWindow(gaugeName, Xpos, Ypos)
resizeWindow(gaugeName, width, height)
showWindow(gaugeName)
-- store important data in a table
gaugesTable[gaugeName] = {width = width, height = height, xpos = Xpos, ypos = Ypos,text = gaugeText, color1 = color1, color2 = color2, color3 = color3}
-- Set Gauge text (Defaults to black)
-- If no gaugeText was passed, we'll just leave it blank!
if gaugeText ~= nil then
setGaugeText(gaugeName, gaugeText, "black")
else
setGaugeText(gaugeName)
end
end
-- Use this function when you want to change the gauges look according to your values.
--
-- Example:
--
-- setGauge("healthBar", 200, 400)
--
-- In that example, we'd change the looks of the gauge named healthBar and make it fill
-- to half of its capacity. The height is always remembered.
--
-- If you wish to change the text on your gauge, you'd do the following:
--
-- setGauge("healthBar", 200, 400, "some text")
--
-- Typical usage would be in a prompt with your current health or whatever value, and throw
-- in some variables instead of the numbers.
function setGauge(gaugeName, currentValue, maxValue, gaugeText)
assert(gaugesTable[gaugeName], "setGauge: no such gauge exists.")
assert(currentValue and maxValue, "setGauge: need to have both current and max values.")
resizeWindow(gaugeName, gaugesTable[gaugeName].width/100*((100/maxValue)*currentValue), gaugesTable[gaugeName].height)
-- if we wanted to change the text, we do it
if gaugeText ~= nil then
echo(gaugeName .. "_back", gaugeText)
echo(gaugeName, gaugeText)
gaugesTable[gaugeName].text = gaugeText
end
end
-- Make a new console window with ease. The default background is black and text color white.
--
-- Example:
--
-- createConsole("myConsoleWindow", 8, 80, 20, 200, 400)
--
-- This will create a miniconsole window that has a font size of 8pt, will display 80 characters in width,
-- hold a maximum of 20 lines and be place at 200x400 of your mudlet window.
-- If you wish to change the color you can easily do this when updating your text or manually somewhere, using
-- setFgColor() and setBackgroundColor().
function createConsole(consoleName, fontSize, charsPerLine, numberOfLines, Xpos, Ypos)
createMiniConsole(consoleName,0,0,1,1)
setMiniConsoleFontSize(consoleName, fontSize)
local x,y = calcFontSize( fontSize )
resizeWindow(consoleName, x*charsPerLine, y*numberOfLines)
setWindowWrap(consoleName, Xpos)
moveWindow(consoleName, Xpos, Ypos)
setBackgroundColor(consoleName,0,0,0,0)
setFgColor(consoleName, 255,255,255)
end
function sendAll( what, ... )
if table.maxn(arg) == 0 then
send( what )
else
local echo
if arg[table.maxn(arg)] == false then echo = false else echo = true end
send( what, echo )
for i,v in ipairs(arg) do
send( v, echo )
end
end
end
-- Echo something after your line
function suffix(what, func, fg, bg, window)
local length = string.len(line)
moveCursor(window or "main", length-1, getLineNumber())
if func and (func == cecho or func == decho or func == hecho) then
func(what, fg, bg, true, window)
else
insertText(what)
end
end
-- Echo something before your line
function prefix(what, func, fg, bg, window)
moveCursor(window or "main", 0, getLineNumber());
if func and (func == cecho or func == decho or func == hecho) then
func(what, fg, bg, true, window)
else
insertText(what)
end
end
-- Gag the whole line
function gagLine()
--selectString(line, 1)
--replace("")
deleteLine()
end
-- Replace all words on the current line by your choice
-- Example: replaceAll("John", "Doe")
-- This will replace the word John with the word Doe, everytime the word John occurs on the current line.
function replaceAll(word, what)
while selectString(word, 1) > 0 do replace(what) end
end
-- Replace the whole with a string you'd like.
function replaceLine(what)
selectString(line, 1)
replace("")
insertText(what)
end
-----------------------------------
-- some functions from Heiko
----------------------------------
-- default resizeEvent handler function.
-- overwrite this function to make a custom event handler if the main window is being resized
function handleResizeEvent()
end
function deselect()
selectString("",1);
end
-- Function shows the content of a Lua table on the screen
function printTable( map )
echo("-------------------------------------------------------\n");
for k, v in pairs( map ) do
echo( "key=" .. k .. " value=" .. v .. "\n" )
end
echo("-------------------------------------------------------\n");
end
function __printTable( k, v )
insertText ("\nkey = " .. tostring (k) .. " value = " .. tostring( v ) )
end
-- Function colorizes all matched regex capture groups on the screen
function showCaptureGroups()
for k, v in pairs ( matches ) do
selectCaptureGroup( tonumber(k) )
setFgColor( math.random(0,255), math.random(0,255), math.random(0,255) )
setBgColor( math.random(0,255), math.random(0,255), math.random(0,255) )
end
end
-- prints the content of the table multimatches[n][m] to the screen
-- this is meant as a tool to help write multiline trigger scripts
-- This helps you to easily see what your multiline trigger actually captured in all regex
-- You can use these values directly in your script by referring to it with multimatches[regex-number][capturegroup]
function showMultimatches()
echo("\n-------------------------------------------------------");
echo("\nThe table multimatches[n][m] contains:");
echo("\n-------------------------------------------------------");
for k,v in ipairs(multimatches) do
echo("\nregex " .. k .. " captured: (multimatches["..k .."][1-n])");
for k2,v2 in ipairs(v) do
echo("\n key="..k2.." value="..v2);
end
end
echo("\n-------------------------------------------------------\n");
end
function listPrint( map )
echo("-------------------------------------------------------\n");
for k,v in ipairs( map ) do
echo( k .. ". ) "..v .. "\n" );
end
echo("-------------------------------------------------------\n");
end
function listAdd( list, what )
table.insert( list, what );
end
function listRemove( list, what )
for k,v in ipairs( list ) do
if v == what then
table.remove( list, k )
end
end
end
-------------------------------------------------------------------
--.... some functions from Tichi 2009
-------------------------------------------------------------------
-- Gets the actual size of a non-numerical table
function table.size(t)
if not t then
return 0
end
local i = 0
for k, v in pairs(t) do
i = i + 1
end
return i
end
-- Checks to see if a file exists
function io.exists(file)
local f = io.open(file)
if f then
io.close(f)
return true
end
return false
end
-- Splits a string
function string:split(delimiter)
local result = { }
local from = 1
local delim_from, delim_to = string.find( self, delimiter, from )
while delim_from do
table.insert( result, string.sub( self, from , delim_from-1 ) )
from = delim_to + 1
delim_from, delim_to = string.find( self, delimiter, from )
end
table.insert( result, string.sub( self, from ) )
return result
end
-- Determines if a table contains a value as a key or as a value (recursive)
function table.contains(t, value)
for k, v in pairs(t) do
if v == value then
return true
elseif k == value then
return true
elseif type(v) == "table" then
if table.contains(v, value) then return true end
end
end
return false
end
-----------------------------------------------------------
-- some functions from Vadim Peretrokin 2009
-----------------------------------------------------------
-------------------------------------------------------------------------------
-- Color Definitions
--------------------------------------------------------------------------------
-- These color definitions are intended to be used in conjunction with fg()
-- and bg() colorizer functions that are defined further below
--------------------------------------------------------------------------------
color_table = {
snow = {255, 250, 250},
ghost_white = {248, 248, 255},
GhostWhite = {248, 248, 255},
white_smoke = {245, 245, 245},
WhiteSmoke = {245, 245, 245},
gainsboro = {220, 220, 220},
floral_white = {255, 250, 240},
FloralWhite = {255, 250, 240},
old_lace = {253, 245, 230},
OldLace = {253, 245, 230},
linen = {250, 240, 230},
antique_white = {250, 235, 215},
AntiqueWhite = {250, 235, 215},
papaya_whip = {255, 239, 213},
PapayaWhip = {255, 239, 213},
blanched_almond = {255, 235, 205},
BlanchedAlmond = {255, 235, 205},
bisque = {255, 228, 196},
peach_puff = {255, 218, 185},
PeachPuff = {255, 218, 185},
navajo_white = {255, 222, 173},
NavajoWhite = {255, 222, 173},
moccasin = {255, 228, 181},
cornsilk = {255, 248, 220},
ivory = {255, 255, 240},
lemon_chiffon = {255, 250, 205},
LemonChiffon = {255, 250, 205},
seashell = {255, 245, 238},
honeydew = {240, 255, 240},
mint_cream = {245, 255, 250},
MintCream = {245, 255, 250},
azure = {240, 255, 255},
alice_blue = {240, 248, 255},
AliceBlue = {240, 248, 255},
lavender = {230, 230, 250},
lavender_blush = {255, 240, 245},
LavenderBlush = {255, 240, 245},
misty_rose = {255, 228, 225},
MistyRose = {255, 228, 225},
white = {255, 255, 255},
black = {0, 0, 0},
dark_slate_gray = {47, 79, 79},
DarkSlateGray = {47, 79, 79},
dark_slate_grey = {47, 79, 79},
DarkSlateGrey = {47, 79, 79},
dim_gray = {105, 105, 105},
DimGray = {105, 105, 105},
dim_grey = {105, 105, 105},
DimGrey = {105, 105, 105},
slate_gray = {112, 128, 144},
SlateGray = {112, 128, 144},
slate_grey = {112, 128, 144},
SlateGrey = {112, 128, 144},
light_slate_gray = {119, 136, 153},
LightSlateGray = {119, 136, 153},
light_slate_grey = {119, 136, 153},
LightSlateGrey = {119, 136, 153},
gray = {190, 190, 190},
grey = {190, 190, 190},
light_grey = {211, 211, 211},
LightGrey = {211, 211, 211},
light_gray = {211, 211, 211},
LightGray = {211, 211, 211},
midnight_blue = {25, 25, 112},
MidnightBlue = {25, 25, 112},
navy = {0, 0, 128},
navy_blue = {0, 0, 128},
NavyBlue = {0, 0, 128},
cornflower_blue = {100, 149, 237},
CornflowerBlue = {100, 149, 237},
dark_slate_blue = {72, 61, 139},
DarkSlateBlue = {72, 61, 139},
slate_blue = {106, 90, 205},
SlateBlue = {106, 90, 205},
medium_slate_blue = {123, 104, 238},
MediumSlateBlue = {123, 104, 238},
light_slate_blue = {132, 112, 255},
LightSlateBlue = {132, 112, 255},
medium_blue = {0, 0, 205},
MediumBlue = {0, 0, 205},
royal_blue = {65, 105, 225},
RoyalBlue = {65, 105, 225},
blue = {0, 0, 255},
dodger_blue = {30, 144, 255},
DodgerBlue = {30, 144, 255},
deep_sky_blue = {0, 191, 255},
DeepSkyBlue = {0, 191, 255},
sky_blue = {135, 206, 235},
SkyBlue = {135, 206, 235},
light_sky_blue = {135, 206, 250},
LightSkyBlue = {135, 206, 250},
steel_blue = {70, 130, 180},
SteelBlue = {70, 130, 180},
light_steel_blue = {176, 196, 222},
LightSteelBlue = {176, 196, 222},
light_blue = {173, 216, 230},
LightBlue = {173, 216, 230},
powder_blue = {176, 224, 230},
PowderBlue = {176, 224, 230},
pale_turquoise = {175, 238, 238},
PaleTurquoise = {175, 238, 238},
dark_turquoise = {0, 206, 209},
DarkTurquoise = {0, 206, 209},
medium_turquoise = {72, 209, 204},
MediumTurquoise = {72, 209, 204},
turquoise = {64, 224, 208},
cyan = {0, 255, 255},
light_cyan = {224, 255, 255},
LightCyan = {224, 255, 255},
cadet_blue = {95, 158, 160},
CadetBlue = {95, 158, 160},
medium_aquamarine = {102, 205, 170},
MediumAquamarine = {102, 205, 170},
aquamarine = {127, 255, 212},
dark_green = {0, 100, 0},
DarkGreen = {0, 100, 0},
dark_olive_green = {85, 107, 47},
DarkOliveGreen = {85, 107, 47},
dark_sea_green = {143, 188, 143},
DarkSeaGreen = {143, 188, 143},
sea_green = {46, 139, 87},
SeaGreen = {46, 139, 87},
medium_sea_green = {60, 179, 113},
MediumSeaGreen = {60, 179, 113},
light_sea_green = {32, 178, 170},
LightSeaGreen = {32, 178, 170},
pale_green = {152, 251, 152},
PaleGreen = {152, 251, 152},
spring_green = {0, 255, 127},
SpringGreen = {0, 255, 127},
lawn_green = {124, 252, 0},
LawnGreen = {124, 252, 0},
green = {0, 255, 0},
chartreuse = {127, 255, 0},
medium_spring_green = {0, 250, 154},
MediumSpringGreen = {0, 250, 154},
green_yellow = {173, 255, 47},
GreenYellow = {173, 255, 47},
lime_green = {50, 205, 50},
LimeGreen = {50, 205, 50},
yellow_green = {154, 205, 50},
YellowGreen = {154, 205, 50},
forest_green = {34, 139, 34},
ForestGreen = {34, 139, 34},
olive_drab = {107, 142, 35},
OliveDrab = {107, 142, 35},
dark_khaki = {189, 183, 107},
DarkKhaki = {189, 183, 107},
khaki = {240, 230, 140},
pale_goldenrod = {238, 232, 170},
PaleGoldenrod = {238, 232, 170},
light_goldenrod_yellow= {250, 250, 210},
LightGoldenrodYellow = {250, 250, 210},
light_yellow = {255, 255, 224},
LightYellow = {255, 255, 224},
yellow = {255, 255, 0},
gold = {255, 215, 0},
light_goldenrod = {238, 221, 130},
LightGoldenrod = {238, 221, 130},
goldenrod = {218, 165, 32},
dark_goldenrod = {184, 134, 11},
DarkGoldenrod = {184, 134, 11},
rosy_brown = {188, 143, 143},
RosyBrown = {188, 143, 143},
indian_red = {205, 92, 92},
IndianRed = {205, 92, 92},
saddle_brown = {139, 69, 19},
SaddleBrown = {139, 69, 19},
sienna = {160, 82, 45},
peru = {205, 133, 63},
burlywood = {222, 184, 135},
beige = {245, 245, 220},
wheat = {245, 222, 179},
sandy_brown = {244, 164, 96},
SandyBrown = {244, 164, 96},
tan = {210, 180, 140},
chocolate = {210, 105, 30},
firebrick = {178, 34, 34},
brown = {165, 42, 42},
dark_salmon = {233, 150, 122},
DarkSalmon = {233, 150, 122},
salmon = {250, 128, 114},
light_salmon = {255, 160, 122},
LightSalmon = {255, 160, 122},
orange = {255, 165, 0},
dark_orange = {255, 140, 0},
DarkOrange = {255, 140, 0},
coral = {255, 127, 80},
light_coral = {240, 128, 128},
LightCoral = {240, 128, 128},
tomato = {255, 99, 71},
orange_red = {255, 69, 0},
OrangeRed = {255, 69, 0},
red = {255, 0, 0},
hot_pink = {255, 105, 180},
HotPink = {255, 105, 180},
deep_pink = {255, 20, 147},
DeepPink = {255, 20, 147},
pink = {255, 192, 203},
light_pink = {255, 182, 193},
LightPink = {255, 182, 193},
pale_violet_red = {219, 112, 147},
PaleVioletRed = {219, 112, 147},
maroon = {176, 48, 96},
medium_violet_red = {199, 21, 133},
MediumVioletRed = {199, 21, 133},
violet_red = {208, 32, 144},
VioletRed = {208, 32, 144},
magenta = {255, 0, 255},
violet = {238, 130, 238},
plum = {221, 160, 221},
orchid = {218, 112, 214},
medium_orchid = {186, 85, 211},
MediumOrchid = {186, 85, 211},
dark_orchid = {153, 50, 204},
DarkOrchid = {153, 50, 204},
dark_violet = {148, 0, 211},
DarkViolet = {148, 0, 211},
blue_violet = {138, 43, 226},
BlueViolet = {138, 43, 226},
purple = {160, 32, 240},
medium_purple = {147, 112, 219},
MediumPurple = {147, 112, 219},
thistle = {216, 191, 216}
}
-----------------------------------------------------------------------------------
-- Color Functions
-------------------------------------------------------------------------------------
-- sets current background color to a named color see table above
-- usage: bg( "magenta" )
function bg(name)
setBgColor(color_table[name][1], color_table[name][2], color_table[name][3])
end
-- sets current foreground color see bg( ) above
function fg(name)
setFgColor(color_table[name][1], color_table[name][2], color_table[name][3])
end
---------------------------------------------------------------------------------------
-- Save & Load Variables
---------------------------------------------------------------------------------------
-- The below functions can be used to save individual Lua tables to disc and load
-- them again at a later time e.g. make a database, collect statistical information etc.
-- These functions are also used by Mudlet to load & save the entire Lua session variables
--
-- table.load(file) - loads a serialized file into the globals table (only Mudlet should use this)
-- table.load(file, table) - loads a serialized file into the given table
-- table.save(file) - saves the globals table (minus some lua enviroment stuffs) into a file (only Mudlet should use this)
-- table.save(file, table) - saves the given table into the given file
--
-- Original code written by CHILLCODE™ on https://board.ptokax.ch, distributed under the same terms as Lua itself.
--
-- Notes:
-- Userdata and indices of these are not saved
-- Functions are saved via string.dump, so make sure it has no upvalues
-- References are saved
--
function table.save( sfile, t )
if t == nil then t = _G end
local tables = {}
table.insert( tables, t )
local lookup = { [t] = 1 }
local file = io.open( sfile, "w" )
file:write( "return {" )
for i,v in ipairs( tables ) do
table.pickle( v, file, tables, lookup )
end
file:write( "}" )
file:close()
end
function table.pickle( t, file, tables, lookup )
file:write( "{" )
for i,v in pairs( t ) do
-- escape functions
if type( v ) ~= "function" and type( v ) ~= "userdata" and (i ~= "string" and i ~= "xpcall" and i ~= "package" and i ~= "os" and i ~= "io" and i ~= "math" and i ~= "debug" and i ~= "coroutine" and i ~= "_G" and i ~= "_VERSION" and i ~= "table") then
-- handle index
if type( i ) == "table" then
if not lookup[i] then
table.insert( tables, i )
lookup[i] = table.maxn( tables )
end
file:write( "[{"..lookup[i].."}] = " )
else
local index = ( type( i ) == "string" and "[ "..string.enclose( i, 50 ).." ]" ) or string.format( "[%d]", i )
file:write( index.." = " )
end
-- handle value
if type( v ) == "table" then
if not lookup[v] then
table.insert( tables, v )
lookup[v] = table.maxn( tables )
end
file:write( "{"..lookup[v].."}," )
else
local value = ( type( v ) == "string" and string.enclose( v, 50 ) ) or tostring( v )
file:write( value.."," )
end
end
end
file:write( "},\n" )
end
-- enclose string by long brakets ( string, maxlevel )
function string.enclose( s, maxlevel )
s = "["..s.."]"
local level = 0
while 1 do
if maxlevel and level == maxlevel then
error( "error: maxlevel too low, "..maxlevel )
--
elseif string.find( s, "%["..string.rep( "=", level ).."%[" ) or string.find( s, "]"..string.rep( "=", level ).."]" ) then
level = level + 1
else
return "["..string.rep( "=", level )..s..string.rep( "=", level ).."]"
end
end
end
function table.load( sfile, loadinto )
local tables = dofile( sfile )
if tables then
if loadinto ~= nil and type(loadinto) == "table" then
table.unpickle( tables[1], tables, loadinto )
else
table.unpickle( tables[1], tables, _G )
end
end
end
function table.unpickle( t, tables, tcopy, pickled )
pickled = pickled or {}
pickled[t] = tcopy
for i,v in pairs( t ) do
local i2 = i
if type( i ) == "table" then
local pointer = tables[ i[1] ]
if pickled[pointer] then
i2 = pickled[pointer]
else
i2 = {}
table.unpickle( pointer, tables, i2, pickled )
end
end
local v2 = v
if type( v ) == "table" then
local pointer = tables[ v[1] ]
if pickled[pointer] then
v2 = pickled[pointer]
else
v2 = {}
table.unpickle( pointer, tables, v2, pickled )
end
end
tcopy[i2] = v2
end
end
-- Replaces the given wildcard (as a number) with the given text.
--
-- -- Example: replaceWildcard(1, "hello") on a trigger of `^You wave (goodbye)\.$`
function replaceWildcard(what, replacement)
if replacement == nil or what == nil then
return
end
selectCaptureGroup(what)
replace(replacement)
end
----------------------------------------------------------------------------------
-- function by Ryan: pretty print function for tables
----------------------------------------------------------------------------------
-- usage: display( mytable )
----------------------------------------
-- pretty display function
function display(what, numformat, recursion)
recursion = recursion or 0
if recursion == 0 then
echo("\n")
-- echo("-------------------------------------------------------\n")
end
echo(printable(what, numformat))
-- Do all the stuff inside a table
if type(what) == 'table' then
echo(" {")
local firstline = true -- a kludge so empty tables print on one line
for k, v in pairs(what) do
if firstline then echo("\n"); firstline = false end
echo(indent(recursion))
echo(printable(k))
echo(": ")
if not (v == _G) then display(v, numformat, recursion + 1) end
end
-- so empty tables print as {} instead of {..indent..}
if not firstline then echo(indent(recursion - 1)) end
echo("}")
end
echo("\n")
if recursion == 0 then
-- echo ("-------------------------------------------------------\n")
end
end
-- Basically like tostring(), except takes a numformat
-- and is a little better suited for working with display()
function printable(what, numformat)
local ret
if type(what) == 'string' then
ret = "'"..what.."'"
-- ret = string.format("%q", what) -- this was ugly
elseif type(what) == 'number' then
if numformat then ret = string.format(numformat, what)
else ret = what end
elseif type(what) == 'boolean' then
ret = tostring(what)
elseif type(what) == 'table' then
ret = what.__customtype or type(what)
else
ret = type(what)
-- ret = tostring(what) -- this was ugly
end
return ret
end
-- Handles indentation
do local indents = {} -- simulate a static variable
function indent(num)
if not indents[num] then
indents[num] = ""
for i = 0, num do
indents[num] = indents[num].." "
end
end
return indents[num]
end
end
function resizeGauge(gaugeName, width, height)
assert(gaugesTable[gaugeName], "resizeGauge: no such gauge exists.")
assert(width and height, "resizeGauge: need to have both width and height.")
resizeWindow(gaugeName, width, height)
resizeWindow(gaugeName .. "_back", width, height)
-- save in the table
gaugesTable[gaugeName].width, gaugesTable[gaugeName].height = width, height
end
function setGaugeStyleSheet(gaugeName, css, cssback)
if not setLabelStyleSheet then return end-- mudlet 1.0.5 and lower compatibility
assert(gaugesTable[gaugeName], "setGaugeStyleSheet: no such gauge exists.")
setLabelStyleSheet(gaugeName, css)
setLabelStyleSheet(gaugeName .. "_back", cssback or css)
end
----------------------------------------------------------------------------------
-- Functions written by Benjamin Smith - December 2009
----------------------------------------------------------------------------------
--[[------------------------------------------------------------------------------
Color echo functions: hecho, decho, cecho
Function: hecho()
Arg1: String to echo
Arg2: String containing value for foreground color in hexadecimal RGB format