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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.2.0] - 2021/07/17

Added

  • Surface/LightingRamp (rewrite)

Removed

  • Surface/Ramp

[1.1.1] - 2021/06/30

Changed

  • Updated available shaders in README
  • Added new package keywords

[1.1.0] - 2021/06/30

Added

  • Surface/Checkerboard
  • Surface/Cubemap

Removed

  • Default/Compute
  • Default/RayTracing
  • Lit/Diffuse
  • Lit/DiffuseSimple
  • Lit/DiffuseWithShadows

Changed

  • Default shaders set as hidden
  • Color properties added to Unlit/Checkerboard
  • Color property removed from Unlit/ShadowsOnly

[1.0.1] - 2021/04/13

Changed

  • Removed TODO from default compute shader

Fixed

  • Moved non-compiled assets outside of the Runtime directory

[1.0.0] - 2021/03/21

Added

Surface

  • Decal
  • DetailTexture
  • Diffuse
  • LinearFog
  • NormalExtrusion
  • Ramp
  • RimLighting
  • SingleColor
  • Sliced
  • SpecularSimple
  • WorldReflection
  • WrappedDiffuse

Lit

  • Diffuse
  • DiffuseSimple
  • DiffuseWithShadows
  • ShadowCasting

Unlit

  • Checkerboard
  • ShadowsOnly
  • SimpleTexture
  • SingleColor
  • SkyReflection
  • SkyReflectionPerPixel
  • Triplanar
  • WorldSpaceNormals

Default

  • Compute
  • ImageEffect
  • RayTracing
  • Surface
  • Unlit

Include

  • Dither
  • Encode
  • Jitter
  • Pi