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Cannot use createTexture in mac #56
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I am a total OpenGL noob that is trying to run this project on mac and getting this error There is probably an alternative function to create textures that work on previous opengl version right? So probably the problem is that specific code and not zgl |
Yeah, zgl was built with OpenGL 4.5 in mind right now. I don't intent to change this soon, but maybe enable a API wrapper to allow the use of But i have to be honest: I don't use |
Yes, you can use |
Mac OpenGl version is stuck on OpenGL 4.1
The following line is using a function that requires 4.5 (glCreateTextures)
zgl/zgl.zig
Line 1357 in b2c0379
Does this mean that zgl cannot run on mac systems? Is there any workaraound?
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