@@ -367,27 +367,27 @@ pub fn Time(precision_: comptime_int, comptime has_offset: bool) type {
367367 const Self = @This ();
368368
369369 pub const precision = precision_ ;
370- pub const fs_per_s = multiplier ;
371- pub const fs_per_min = 60 * fs_per_s ;
372- pub const fs_per_hour = 60 * fs_per_min ;
373- pub const fs_per_day = 24 * fs_per_hour ;
370+ pub const subseconds_per_s = multiplier ;
371+ pub const subseconds_per_min = 60 * subseconds_per_s ;
372+ pub const subseconds_per_hour = 60 * subseconds_per_min ;
373+ pub const subseconds_per_day = 24 * subseconds_per_hour ;
374374
375375 pub const Options = struct {
376376 offset : IMinutes = 0 ,
377377 };
378378
379379 pub fn fromDaySeconds (seconds : DaySubseconds , options : Options ) Self {
380- const fs_offset = @as (IDaySubseconds , options .offset ) * fs_per_min + seconds ;
381- var fs = std .math .comptimeMod (fs_offset , fs_per_day );
380+ const fs_offset = @as (IDaySubseconds , options .offset ) * subseconds_per_min + seconds ;
381+ var fs = std .math .comptimeMod (fs_offset , subseconds_per_day );
382382
383- const hour : Hour = @intCast (@divFloor (fs , fs_per_hour ));
384- fs -= @as (DaySubseconds , @intCast (hour )) * fs_per_hour ;
383+ const hour : Hour = @intCast (@divFloor (fs , subseconds_per_hour ));
384+ fs -= @as (DaySubseconds , @intCast (hour )) * subseconds_per_hour ;
385385
386- const minute : Minute = @intCast (@divFloor (fs , fs_per_min ));
387- fs -= @as (DaySubseconds , @intCast (minute )) * fs_per_min ;
386+ const minute : Minute = @intCast (@divFloor (fs , subseconds_per_min ));
387+ fs -= @as (DaySubseconds , @intCast (minute )) * subseconds_per_min ;
388388
389- const second : Second = @intCast (@divFloor (fs , fs_per_s ));
390- fs -= @as (DaySubseconds , @intCast (second )) * fs_per_s ;
389+ const second : Second = @intCast (@divFloor (fs , subseconds_per_s ));
390+ fs -= @as (DaySubseconds , @intCast (second )) * subseconds_per_s ;
391391
392392 return .{
393393 .hour = hour ,
@@ -404,9 +404,9 @@ pub fn Time(precision_: comptime_int, comptime has_offset: bool) type {
404404
405405 pub fn toDaySecondsZone (self : Self , zone : IMinutes ) DaySubseconds {
406406 var sec = @as (IDaySubseconds , zone ) * 60 * multiplier ;
407- sec += @as (IDaySubseconds , self .hour ) * fs_per_hour ;
408- sec += @as (IDaySubseconds , self .minute ) * fs_per_min ;
409- sec += @as (IDaySubseconds , self .second ) * fs_per_s ;
407+ sec += @as (IDaySubseconds , self .hour ) * subseconds_per_hour ;
408+ sec += @as (IDaySubseconds , self .minute ) * subseconds_per_min ;
409+ sec += @as (IDaySubseconds , self .second ) * subseconds_per_s ;
410410 sec += @as (IDaySubseconds , self .subsecond );
411411
412412 return std .math .comptimeMod (sec , s_per_day * multiplier );
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