-
Notifications
You must be signed in to change notification settings - Fork 0
/
ui.cljs
143 lines (119 loc) · 4.52 KB
/
ui.cljs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
(ns Thirty-Three.ui
(:use [jayq.core :only [$ html add-class remove-class]])
(:require [clojure.string :as string]
[om.core :as om :include-macros true]
[om.dom :as dom :include-macros true]
[Thirty-Three.foundation :as fdn]))
(enable-console-print!)
(defn seed-size [n arena-size]
(* 2 (Math/pow 4 (- n 2))))
(defn seed! [state j]
(doseq [_ (range j)]
(swap! state fdn/fill-vacancy)))
(def dimensionality 3)
(def game-state
(atom (fdn/clean-n-arena 3 4)))
(seed! game-state (seed-size 3 4))
(def previous-game-states
(atom []))
(defn tile-element [value]
(let [value-maybe (or value "_")]
(dom/div #js {:className "tile" :data-value value-maybe}
value-maybe)))
(defn row-element [j row-state]
(apply dom/div #js {:id (str "row" j) :className "row"}
(map tile-element row-state)))
(defn level-element [i level-state]
(apply dom/div #js {:id (str "level" i) :className "level"}
(map-indexed row-element level-state)))
(defn arena-view [arena-state owner]
(condp = dimensionality
2 (om/component
(apply dom/div #js {:id "two-arena" :className "level"}
(map-indexed row-element
arena-state)))
3 (om/component
(apply dom/div #js {:id "three-arena"}
(map-indexed level-element
arena-state)))))
(om/root
arena-view
game-state
{:target (. js/document (getElementById "downtown"))})
(defn slide! [state previous-states sliding-dimension direction]
(swap! previous-states #(conj % @state))
(swap! state #(fdn/slide-arena % sliding-dimension direction))
(when (seq (fdn/vacancies @state))
(swap! state fdn/fill-vacancy)))
(defn undo! [state previous-states]
(when (peek @previous-states)
(reset! state (peek @previous-states))
(reset! previous-states (pop @previous-states))))
(defn resize! [state previous-states delta]
(when-let [arena-size (count @state)]
(let [n (fdn/infer-dimensionality @state)]
(reset! state (fdn/clean-n-arena n (+ arena-size delta)))
(seed! state (seed-size n arena-size))))
(reset! previous-states []))
(defn alter-dimensionality! [state previous-states n]
(def dimensionality n)
(let [arena-size (count @state)]
(reset! state (fdn/clean-n-arena n arena-size))
(seed! state (seed-size n arena-size)))
(reset! previous-states []))
(def two-actions
{:left #(slide! %1 %2 1 :back)
:right #(slide! %1 %2 1 :forward)
:up #(slide! %1 %2 0 :back)
:down #(slide! %1 %2 0 :forward)
:undo undo!
:expand #(resize! %1 %2 +1)
:contract #(resize! %1 %2 -1)
:three-alter #(alter-dimensionality! %1 %2 3)})
(def three-actions
{:left #(slide! %1 %2 2 :back)
:right #(slide! %1 %2 2 :forward)
:up #(slide! %1 %2 1 :back)
:down #(slide! %1 %2 1 :forward)
:west #(slide! %1 %2 0 :back)
:east #(slide! %1 %2 0 :forward)
:undo undo!
:expand #(resize! %1 %2 +1)
:contract #(resize! %1 %2 -1)
:two-alter #(alter-dimensionality! %1 %2 2)})
(def dimensionality-to-actions
{2 two-actions
3 three-actions})
(def all-actions
(set (apply concat (map keys [two-actions three-actions]))))
(defn other-availability? [action]
((or ({:undo (fn [] (not (empty? @previous-game-states)))} action)
(fn [] true))))
(defn label-availability! []
(doseq [action all-actions]
(let [$action ($ (str "." (name action)))
active (and (not (nil? ((dimensionality-to-actions dimensionality)
action)))
(other-availability? action))
[class-to-add class-to-remove] (if active
["available" "unavailable"]
["unavailable" "available"])]
(prn action active class-to-add class-to-remove)
(add-class $action class-to-add)
(remove-class $action class-to-remove))))
(def keycodes
(merge (zipmap (range 37 41) [:left :up :right :down])
{65 :left, 87 :up, 68 :right, 83 :down, 81 :west, 69 :east}
{85 :undo}
{109 :contract, 189 :contract, 107 :expand, 187 :expand}
{219 :two-alter, 221 :three-alter}))
(defn set-keypress-listener! []
(.addEventListener
js/document "keydown"
(fn [event]
(let [actions (dimensionality-to-actions dimensionality)]
(when-let [action! (actions (keycodes (.-keyCode event)))]
(action! game-state previous-game-states)
(label-availability!))))))
(set-keypress-listener!)
(prn "Hello ClojureScript World from ui.cljs")